AI Difficulty on beta - Wicked!

Other talk that doesn't fit elsewhere.
This is for General Discussion, not General chat.
User avatar
ionbladez
Greenhorn
Posts: 7
Joined: 30 Jan 2011, 07:43

AI Difficulty on beta - Wicked!

Post by ionbladez »

I've played 2 games on the beta so far, I lost 2 out of the 3 I played on insane.

This is awesome because I love a challenge :)

I played the Jan 09 master build, but it looks like the Semper Fi JS (?) AI was disabled, it really did nothing as far as I know, but I'm glad the game is harder when I jump into a skirmish :P


Epic work guys, I'll try to release more music for warzone as well!
User avatar
aubergine
Professional
Professional
Posts: 3462
Joined: 10 Oct 2010, 00:58

Re: AI Difficulty on beta - Wicked!

Post by aubergine »

Give NoQ's nullbot a try :)
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
Per
Warzone 2100 Team Member
Warzone 2100 Team Member
Posts: 3780
Joined: 03 Aug 2006, 19:39

Re: AI Difficulty on beta - Wicked!

Post by Per »

Semperfi-JS is a testing grounds for javascript code, only available in snapshot builds. It may or may not do much, depending on the snapshot. Not recommended for actual playing yet.