Playing in a new guise it would look much more attractive and zavaevala would be even more aficionados.
Sorry for bad English, with respect of Russia.




As far as I am aware, zero.aubergine wrote:Out of curiosity,how many of the WZ Devs currently work for games companies?

Idle speculation like this is great fun, but Unity3 lacks one important requirement for any WZ engine: it is NOT multi-platform.For example there is a good engine Unity3


seriously??stiv wrote:(if we didn't care about multi-platform, we could drop Windows and OSX, even though both our Mac users would be outraged)




For the purpose of this discussion (which I think is worth having), let us stipulate that 'multi-platform' means, at the very least, the Big Three: Linux, OSX and Windows.I took a look at Unity and it does seem to be multi-platfom with the possible exception of Linux

Code: Select all
warzone.newGame(
map, // URL to map
players[...], // an array of players and their starting positions
NO_SCAVENGERS,
LOW_OIL,
CAMP_BASE,
ALLIANCES_TEAMS
);

Interesting concept, it should probably go in a separate thread as this one seems to have become derailed.aubergine wrote:Have you ever thought of taking a cross-platform open source browser, say Chromium, and embedding warzone in it?
Indeed, this topic seems to have exploded beyond the scope the OP intended (in my interpretation.)i-NoD wrote:Oh, cmon! Not this again...

Done: viewtopic.php?f=32&t=8850Safety0ff wrote:Interesting concept, it should probably go in a separate thread as this one seems to have become derailed.aubergine wrote:Have you ever thought of taking a cross-platform open source browser, say Chromium, and embedding warzone in it?