Flame not works correct

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NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: Flame not works correct

Post by NoQ »

As you see left corner is player 2.
You're looking in the wrong place. The button you are looking at only applies to the objects you are *going* to place. Check out the "Object properties" tab. This command center belongs to scavengers.
LastAlien
Greenhorn
Posts: 7
Joined: 14 Nov 2011, 19:07

Re: Flame not works correct

Post by LastAlien »

Again me.

try yourself and make this:

1. make new map
2. select urban
3. goto rezise: put in 128x128 / rezise
4. fill map with texture
5. put each corner a player with needed objects (4)
6. compile map.

7. compiler info: all player do not have objects.

let me know if that happens at your side also like here.

thx a lot
LastAlien
Greenhorn
Posts: 7
Joined: 14 Nov 2011, 19:07

Re: Flame not works correct

Post by LastAlien »

Hi, never made scavengers myself. How can it happen that 4 !!! scavengers are build when you never selected these. i know how to click the button for player 0, 1 aso.

As I said - I made the same on 64x64 - nothing else!!! and that works.

A friend meanwhile tested that now, and its doing the same wrong at his map.
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NoQ
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Re: Flame not works correct

Post by NoQ »

try yourself and make this:
Just tried. Everything works fine.

The map you presented contains a mistake that was already pointed out. Fix it and post another map if it still doesn't compile.

Scavengers are the default, so you don't need to press anything to start painting them.