"And call me Ishmael...."
('Cept for the white whale of that epic journey, substitute minnow and for mighty storms in the North Atlantic ocean, a tempest in a teapot.
zydonk wrote:Now that the dust has settled lets get to the meat:
With the 2 posts after yours... Hmmm, maybe regular dust has settled but radioactive fallout would appear to persist...
zydonk wrote:Chess is a game that offers more knowledge than most could absorb and use, and has a finite number of very simple moves. People still play it with great relish.
I would substitute plethora of viable, winning, "Tactics & Strategies"
(including those called asymmetric & gambits) for "knowledge", first off.
Then for "moves" I would substitute "rules"
Next, I would make clear that at present WZ 2100 does NOT
possess these timeless, classic, GPM attributes.
Lastly, I would state flatly that the substance
of my original postings (one you quoted & one unquoted) was about HOW exactly to evolve WZ 2100 GPMs so that it could more closely approach those rich game play attributes just explicated for chess.
(And that WZ Creators, Pumpkin, foresaw & even laid the groundwork for that direction of development - which also happens to coincide with 21st century, high tech, RL military doctrine.)
zydonk wrote:Perhaps you confuse interest and worth.
is an unquantified term for a cognitive state of attention in which the spectrum can run the gamut from "passing interest" to "enduring, generative, interest".
is a term denoting a value judgement. "Value" is something one strives to attain and hang on to.
zydonk wrote:Farmers will work the same fields and artisans make things because they are worth doing, not merely because they find their work interesting.
Yikes, where to begin deconstructing this word salad.
is part of an essential basic survival strategy.
is part of culture and not at all essential to basic survival. Though the "play" component of artistic efforts can hone skills that can be applied to long term survival as when lion cubs "play" fight.
Compelling & sustained "interest" is part of the ignition & deep practice equation on the 10,000 hour path from rank newbie (or dilettante) to expert mastery (or world class talent).
There is so much more that can be said on artistry, the act of original creation, aesthetics, mastery & talent but, for the sake of BB posting brevity, I shall leave it at this for the moment.
"interesting" is for the dilettante, who has no better motivation.
Deconstructed already & would only add for emphasis that "interest"
is the initial building block of mastery. What separates a dilettante from a master is sustaining the interest over time with deep practice & generative feedback.
you can vote on the value of individual postings.
To wit: "Does this post add to the discussion ?"
I would have to vote a definitive NO
on the 2 posts between Zydonk's and mine here.