Skirmish menu -- unintuative?

Website issues & feedback. Constructive criticism is welcome.
(Guest posting is allowed under certain circumstances)
If you have a problem with certain individuals, then PM the Staff account.
Cal

Skirmish menu -- unintuative?

Post by Cal »

Does anyone else think that the Skirmish menu is unintuative?

For example:
* there are just confusing icons where there could be text or both.
* Clicking a submenu locks out any of the other buttons

For me, it's the only let-down in such a polished game!

Cal
Jonix
Trained
Trained
Posts: 172
Joined: 30 Oct 2011, 21:11
Location: England

Re: Skirmish menu -- unintuative?

Post by Jonix »

I tend to agree but we must make some compromises in life; nothings perfect, but you never know... one day it might change (like the A.I. sliders). :D :D :D
"All they who take thy sword, shall perish with thy sword"
"There is no good or evil, there is only power!"
Jonix
User avatar
lav_coyote25
Professional
Professional
Posts: 3434
Joined: 08 Aug 2006, 23:18

Re: Skirmish menu -- unintuative?

Post by lav_coyote25 »

Cal wrote:Does anyone else think that the Skirmish menu is unintuative?

For example:
* there are just confusing icons where there could be text or both.
* Clicking a submenu locks out any of the other buttons

For me, it's the only let-down in such a polished game!

Cal
so join!!! become a developer!!! help us out!!! just don't bring the problem, bring the solution . :)