Turn off (votl/limit structures) Via Map

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Berg
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Turn off (votl/limit structures) Via Map

Post by Berg »

Just an idea I often see map makers say it is a map where it is preferred you don't use votl or limited oil maps should only have 1 factory etc.


If it is possible could maps define the start up screen eg: turn off votl limit structures.

That way map makes could have there maps played how they envisage!!

Regards Berg
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effigy
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Re: Turn off (votl/limit structures) Via Map

Post by effigy »

Hmmm.... sounds like a job for MapMod!
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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vexed
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Re: Turn off (votl/limit structures) Via Map

Post by vexed »

There is a option for no vtols, no droids, and um.. no tanks.
/facepalm ...Grinch stole Warzone🙈🙉🙊 contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
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Iluvalar
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Re: Turn off (votl/limit structures) Via Map

Post by Iluvalar »

/multiplay/script/multilim.slo

You follow the steps here : viewtopic.php?f=5&t=7778

And at "unzip the mod". instead create and copy "/multiplay/script/multilim.slo" then edit it to whatever you want.
Heretic 2.3 improver and proud of it.
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effigy
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Re: Turn off (votl/limit structures) Via Map

Post by effigy »

vexed wrote:There is a option for no vtols, no droids, and um.. no tanks.
He wants to force this on hosters.
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241