Rman Virgil
Professional
Posts: 3812 Joined: 25 Sep 2006, 01:06
Location: USA
Post
by Rman Virgil » 21 Apr 2010, 19:45
macuser wrote: Screenshots:
Hope to see this developed!!
-regards macuser
Oh hell yea !!
In some ways, tip of the iceberg, so to speak.
- RV
Emdek
Regular
Posts: 1329 Joined: 24 Jan 2010, 13:14
Location: Poland
Post
by Emdek » 21 Apr 2010, 19:52
If it will be using Qt (for example QGraphicsView), then I can help in development (I was working on some projects that uses widgets on QGraphicsView already).
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
andron
Trained
Posts: 69 Joined: 25 Jun 2009, 14:21
Post
by andron » 22 Apr 2010, 15:55
maybe you should ask the people who worked with the widget before, i dont know who it was but im sure someone here knows
Misthafalls
Trained
Posts: 35 Joined: 23 Oct 2007, 23:53
Post
by Misthafalls » 23 Apr 2010, 09:56
Hello,
I got a question about betawidget does it use any special libraries to help the build of those screen widgets, or is it self made?
Greetings,
Misthafalls
anton_matosov
New user
Posts: 3 Joined: 25 Aug 2011, 19:41
Post
by anton_matosov » 25 Aug 2011, 20:54
Is this betawidget project is still on hold or it is canceled?
If it is still needed, I want to help you out with this project, cause it will make WZ look really sexy
Per
Warzone 2100 Team Member
Posts: 3780 Joined: 03 Aug 2006, 19:39
Post
by Per » 26 Aug 2011, 00:03
The current plan is to use Qt's QML for GUI. The current betawidget code is probably of no use.
anton_matosov
New user
Posts: 3 Joined: 25 Aug 2011, 19:41
Post
by anton_matosov » 26 Aug 2011, 09:25
Is anyone working on this at the moment?
I am askin this because I really want to help with brinning new UI to the WZ.
anton_matosov
New user
Posts: 3 Joined: 25 Aug 2011, 19:41
Post
by anton_matosov » 26 Aug 2011, 13:49
Per wrote: The current plan is to use Qt's QML for GUI. The current betawidget code is probably of no use.
Ok, is anybody working on this at the moment or it is on a "plan" stage yet?
macuser
Regular
Posts: 1052 Joined: 19 Mar 2010, 23:35
Location: USA
Post
by macuser » 26 Aug 2011, 14:23
Does anyone have a psd of the betawidget mockup with layers?
ArtRev Website
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
Per
Warzone 2100 Team Member
Posts: 3780 Joined: 03 Aug 2006, 19:39
Post
by Per » 26 Aug 2011, 17:35
anton_matosov wrote: Per wrote: The current plan is to use Qt's QML for GUI. The current betawidget code is probably of no use.
Ok, is anybody working on this at the moment or it is on a "plan" stage yet?
Yes, Fastdeath is working on it, and the best would probably be if you went on IRC to talk with him about how you can help.
milo christiansen
Regular
Posts: 749 Joined: 02 Jun 2009, 21:23
Location: Perrinton Michigan
Post
by milo christiansen » 29 Aug 2011, 22:17
QML... hmmm...
What a coincidence I've just started trying to learn that
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
medusa
Trained
Posts: 175 Joined: 25 Jul 2011, 01:56
Post
by medusa » 30 Aug 2011, 05:37
macuser wrote: Screenshots:
Hope to see this developed!!
-regards macuser
who did these screenshots?
Saberuneko
Regular
Posts: 558 Joined: 15 Jan 2010, 18:20
Post
by Saberuneko » 31 Aug 2011, 13:57
Zarel wrote: Those aren't screenshots, those are mockups.
milo christiansen
Regular
Posts: 749 Joined: 02 Jun 2009, 21:23
Location: Perrinton Michigan
Post
by milo christiansen » 31 Aug 2011, 22:52
elio, but I don't think he's around any more
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
macuser
Regular
Posts: 1052 Joined: 19 Mar 2010, 23:35
Location: USA
Post
by macuser » 31 Aug 2011, 23:56
Would he have a PSD with layers?
ArtRev Website
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6