Reported @ neohapsis.com awhile back - whatever happened ?

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Rman Virgil
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Reported @ neohapsis.com awhile back - whatever happened ?

Post by Rman Virgil »

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* Just came across this by accident & wondered what up ?

[Full-disclosure] [ GLSA 200608-16 ] Warzone 2100 Resurrection: Multiple buffer overflows

From: Sune Kloppenborg Jeppesen (jaervoszgentoo.org)
Date: Thu Aug 10 2006 - 14:09:24 CDT

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Gentoo Linux Security Advisory GLSA 200608-16
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                                            http://security.gentoo.org/
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  Severity: High
    Title: Warzone 2100 Resurrection: Multiple buffer overflows
      Date: August 10, 2006
      Bugs: #142389
        ID: 200608-16

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Synopsis
========

Warzone 2100 Resurrection server and client are vulnerable to separate
buffer overflows, potentially allowing remote code execution.

Background
==========

Warzone 2100 Resurrection is a real-time strategy game, developed by
Pumpkin Studios and published by Eidos Interactive.

Affected packages
=================

    -------------------------------------------------------------------
    Package / Vulnerable / Unaffected
    -------------------------------------------------------------------
  1 games-strategy/warzone2100 <= 2.0.3 Vulnerable!
    -------------------------------------------------------------------
    NOTE: Certain packages are still vulnerable. Users should migrate
          to another package if one is available or wait for the
          existing packages to be marked stable by their
          architecture maintainers.

Description
===========

Luigi Auriemma discovered two buffer overflow vulnerabilities in
Warzone 2100 Resurrection. The recvTextMessage function of the Warzone
2100 Resurrection server and the NETrecvFile function of the client use
insufficiently sized buffers.

Impact
======

A remote attacker could exploit these vulnerabilities by sending
specially crafted input to the server, or enticing a user to load a
specially crafted file from a malicious server. This may result in the
execution of arbitrary code with the permissions of the user running
Warzone 2100 Resurrection.

Workaround
==========

There is no known workaround for this issue.

Resolution
==========

Warzone 2100 Resurrection has been masked in Portage pending the
resolution of these issues. Warzone 2100 Resurrection players are
advised to uninstall the package until further notice:
    # emerge --ask --unmerge "games-strategy/warzone2100"

References
==========

  [ 1 ] CVE-2006-3849
        http://cve.mitre.org/cgi-bin/cvename.cg ... -2006-3849

Availability
============

This GLSA and any updates to it are available for viewing at
the Gentoo Security Website:

  http://security.gentoo.org/glsa/glsa-200608-16.xml

Concerns?
=========

Security is a primary focus of Gentoo Linux and ensuring the
confidentiality and security of our users machines is of utmost
importance to us. Any security concerns should be addressed to
securitygentoo.org or alternatively, you may file a bug at
http://bugs.gentoo.org.

License
=======

Copyright 2006 Gentoo Foundation, Inc; referenced text
belongs to its owner(s).

The contents of this document are licensed under the
Creative Commons - Attribution / Share Alike license.

http://creativecommons.org/licenses/by-sa/2.5

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- RV :)
.

Impact = C x (R + E + A + T + E)

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DevUrandom
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Re: Reported @ neohapsis.com awhile back - whatever happened ?

Post by DevUrandom »

The problem is fixed as of 2.0.4.

PS: I got this info from the links in the quote you provided. http://security.gentoo.org/glsa/glsa-200608-16.xml says:

PackageVulnerable versionsUnaffected versionsArchitecture(s)
games-strategy/warzone2100= 2.0.4All supported architectures
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Rman Virgil
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Re: Reported @ neohapsis.com awhile back - whatever happened ?

Post by Rman Virgil »

DevUrandom wrote: The problem is fixed as of 2.0.4.

PS: I got this info from the links in the quote you provided. http://security.gentoo.org/glsa/glsa-200608-16.xml says:

PackageVulnerable versionsUnaffected versionsArchitecture(s)
games-strategy/warzone2100= 2.0.4All supported architectures
* I see. Thank yu for clearing that up, Dev. :)

* Shoulda dug deeper before posting... sorry 'bout that. The initial search I did (just a broad WZ 2100 Resurrection) seemed dominated on the surface by the prob with nary the solution in sight..... my bad, though.

- RV :)
.

Impact = C x (R + E + A + T + E)

Contrast
Reach
Exposure
Articulation
Trust
Echo
.