Dedicated Servers?

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
TechWiz
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Dedicated Servers?

Post by TechWiz »

Hey everyone its been a while, swamped with school and all =P Also learning me some C++ so maybe I can finally get some actual contributions into this project sometime soon.

Anywho, what are the chances of making it possible to host dedicated servers where you can have a machine do all the server processing that a host would normally do but that server does not add a player. Maybe add something where you can rotate maps automatically too or something.

While on the topic of multiplay, why is it that the hosted game needs to be reset to change settings like map and password? Just curious
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NoQ
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Re: Dedicated Servers?

Post by NoQ »

We all don't mind, i guess, it's just not implemented yet, and i'm not sure if anyone is working on it.
P.S. By the way, warzone2100 is mostly pure C, at least unless Qt was introduced.
TechWiz
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Re: Dedicated Servers?

Post by TechWiz »

NoQ wrote:P.S. By the way, warzone2100 is mostly pure C, at least unless Qt was introduced.
QT seems to be somewhere in the source because its posted all over the forums and from my understanding, C and C++ can coexist and C++ is just like C in most aspects.
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NoQ
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Re: Dedicated Servers?

Post by NoQ »

QT seems to be somewhere in the source because its posted all over the forums
It was introduced only recently (though have been worked at for quite some time) and it's currently very unstable; the current stable version, 2.3.7, is pure C.
C++ is just like C in most aspects.
:lenient_smile:
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macuser
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Re: Dedicated Servers?

Post by macuser »

Btw hi, welcome back ;)
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TechWiz
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Re: Dedicated Servers?

Post by TechWiz »

macuser wrote:Btw hi, welcome back ;)
Thanks, glad to be back =P