This is my very first map, Obstruction. I think it's a pretty good first try. The main purpose is to give those players who are fed up with rushes a breath of fresh air. There is a large scavenger presence at the center of the map, and they control the most oil. Destroying them and claiming their oil is a top priority if you want to win. Even without scavengers, players can't simply rush their opponent's base because every entrance is protected by T1 defenses.
I hope I did good on my first try
EDIT: If any of you find something wrong with the oil derricks at the center of the map, please let me know. I have this funny feeling that when you destroy one, there is no oil resource to build on.
Checked it myself and there are no missing derricks
Version 1.01 changelog:
* fixed compatibility for 2.3.7. Should work now for that version.
* Moved a bunker belonging to player 0 out of range of scavenger mortars.
If there's anything else that needs fixing, let me know.



