I just remembered this game a week ago and started playing it again. And it is a LOT of fun.
But there are certain things that keep it from being a lot better and at least for me the movement system definately is one of them.
(I'd also like a "Move to that region and once you encounter enemies, stop and shoot at them"-Button, as you know them from other strategy games, but thats another story)
Especially if you Move Command your "Tanks" to a point, once they reach destination they stop and start circling around, making them so messy to control :/
I would suggest you add some sort of turning sideways on the spot (even WW II Tanks were able to do that^^). That should fix a lot of the "Units getting stuck at terrain" and units that just circle around for no reason...
I've got a lot of "If ... Then ... Else ..."s in my head that would do the trick, even though i didnt have a look into the source code or text files yet so I dont know how hard it would actually be, but it shouldnt be too hard.
Also if you command your units to attack they just sort of close in on them till theyre like in melee range no matter what gun they wield. I know you can set something in the unit menu thingy, but why not let them all close in as much as they need to be in range, at least as a standard setting? Would make them far less suicidal.
It would give the game are way more natural feel to it compared to other strategy games. If you don't like the idea could you please tell me where to look to change it myself? either text or source code? and what files?
I'd appreciate that a lot
Otherwise if you dont exactly understand what I mean feel free to ask.
Nevertheless thank you very much for all of your hard work, I really enjoyed playing the game back when it wasnt open source yet and i was thrilled when i found out that someone is actually expanding the initial programm. Good Job!


