A mod or set of mods that don't Rush.

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
Son of Iron
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A mod or set of mods that don't Rush.

Post by Son of Iron »

I have attempted to play a series of VERY good mods of late, NTW, and the TC that takes place AFTER the war with nexus. both of which, seem to have the same Skirmish AI. They rush. With about 30 individual units, and if there is more than one AI player, they ignore each other, and come straight for the player, at the same time. I do not know who the creators of the mods are, but is it at all possible to release a version without that particular AI?
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NoQ
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Re: A mod or set of mods that don't Rush.

Post by NoQ »

[standart lecture]
:lecture: Come on ... The AIs don't rush. If you think they rush, then you are really slow in your early development. When you fight against a single AI, 10 minutes is enough to kill him if you rush (and then you see how slow the AI is compared to you). Warzone 2100 is a fast-paced game, actually. Are you really sure you want to play some sort of SimCity 2100 instead? :D
[/standart lecture]

Hmm, some sort of "build time" parameter for bots is something that is asked for really often. Someone will eventually make such a mod, i'm sure.

P.S. :lecture: Mods don't rush. AIs do. I think you don't understand what a mod is (sorry if i'm wrong, but i think it will be good to clarify it anyway). A mod is a modification of the game that is made in a convenient way provided by the game itself. The mod can modify the game AIs in particular, but are not limited to this. Ok?