Sensors
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Solarity
- New user
- Posts: 3
- Joined: 29 Sep 2010, 20:13
Sensors
How about giving the sensors the ability to assign mulitiple targets automatically, or rather have all assigned units on that sensor engage multiple targets. This would be handy for artillery as most things dont need 10+ shots to kill and would help to limit over kill (depending...) I know you can assign new units to the sensors at different stages of the reloading cycle to help combat over kill, but its not handy all the time...
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Sensors
This is already fixed in dev versions. They know it and they already made it. Just waiting to be released, i guess. There has even been a picture about it somewhere there.
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Solarity
- New user
- Posts: 3
- Joined: 29 Sep 2010, 20:13
Re: Sensors
Best news I have heard all day 
Lol, its true, my day has been THAT slow
Lol, its true, my day has been THAT slow