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urgood2
Trained
Posts: 83 Joined: 30 Jul 2010, 02:50
Location: South Korea
Post
by urgood2 » 21 Oct 2010, 14:49
Hi,
I made a map and tested it with Warzone 2100 2.3.5.
It's an urban map, and I have a slight problem:
units will not move! I can't see what is the problem.. Other maps included with the game work fine.
Screenshot and map file is attached. Can anyone give me some advice?
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NoQ
Special
Posts: 6226 Joined: 24 Dec 2009, 11:35
Location: /var/zone
Post
by NoQ » 21 Oct 2010, 18:23
Sounds like the map is very big, and the PC is slow, and pathfinder works slowly, so units wait until pathfinder finishes and only then move.
The map works well in trunk, since the trunk has a new, better pathfinder in it.
urgood2
Trained
Posts: 83 Joined: 30 Jul 2010, 02:50
Location: South Korea
Post
by urgood2 » 22 Oct 2010, 05:17
But the units do not seem to move at all... I'll try the trunk version.
urgood2
Trained
Posts: 83 Joined: 30 Jul 2010, 02:50
Location: South Korea
Post
by urgood2 » 22 Oct 2010, 05:28
..Nope, trunk works no better. I tried on a newer computer. There is less lag then on the previous one, but the units will not move.
Another thing. When I test this map, Warzone freezes up on close, and eats up a lot of CPU power. Why does this happen? Maybe my map is too large?
NoQ
Special
Posts: 6226 Joined: 24 Dec 2009, 11:35
Location: /var/zone
Post
by NoQ » 22 Oct 2010, 12:47
..Nope, trunk works no better. I tried on a newer computer.
Works for me.
my map is too large?
Yes (:
Another thing. When I test this map, Warzone freezes up on close, and eats up a lot of CPU power. Why does this happen?
I have no idea. Windows??
urgood2
Trained
Posts: 83 Joined: 30 Jul 2010, 02:50
Location: South Korea
Post
by urgood2 » 23 Oct 2010, 05:10
Yes, it's windows Vista. But no matter. I reduced the map size, and it works fine now