Hey!
I just tried installing Aivolution from http://svn.gna.org/viewcvs/warzone/trun ... /?rev=2159 by replacing all the playerX.slo and PlayerX.vlo in my warzone.wz with the ones from the website. I have TortoiseSVN, but i have no idea what the SVN server actually is. After i installed, the game loads perfectly, until i begin a skirmish match. As soon as i click "OK," the game loads for about 1 second until I get a C++ runtime error. I used winrar to open and repack warzone.wz. I tried searching google and this forum, but I couldn't find anything similar.
Please help me if you can!
PS: Is there any other AIs that work with this version?
Aivolution. Crashes after I install
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Giel
- Regular

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Re: Aivolution. Crashes after I install
Wow! How did you achieve that? Concidering that we don't use C++ for Warzone 2100 currently (we use C, but not C++).Eversmile wrote: ...until I get a C++ runtime error...
That's the proper method of editing the *.wz files.Eversmile wrote: I used winrar to open and repack warzone.wz.
To be able to answer that question it might help if you actually mention what version you are using.Eversmile wrote: PS: Is there any other AIs that work with this version?
As for AIvolution it only works with the current development trunk (or about 200 revisions back as well).
"First make sure it works good, only then make it look good." -- Giel
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Eversmile
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Re: Aivolution. Crashes after I install
I have no idea. Considering you help make the game, I was hoping you could tell me.Wow! How did you achieve that? Concidering that we don't use C++ for Warzone 2100 currently (we use C, but not C++).
Thank you, I was just making sure.That's the proper method of editing the *.wz files.
The latest version available from the website.To be able to answer that question it might help if you actually mention what version you are using.
Any ideas? Thank you so much for your quick response by the way.
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sicanjal
- Rookie

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Re: Aivolution. Crashes after I install
Aivolution won't work on the release versions because it requires scripting functionality since added in the trunk.
If you're using TortoiseSVN, create a new folder for Warzone and then right-click -> SVN checkout. When prompted, paste svn://svn.gna.org/svn/warzone/trunk into "URL of repository" and click OK. From this point, you will need to compile Warzone. Follow the guide on here: http://wiki.wz2100.net/development:comp ... de_windows
SVN information is available from the project's GNA! page:
https://gna.org/projects/warzone/
If you're using TortoiseSVN, create a new folder for Warzone and then right-click -> SVN checkout. When prompted, paste svn://svn.gna.org/svn/warzone/trunk into "URL of repository" and click OK. From this point, you will need to compile Warzone. Follow the guide on here: http://wiki.wz2100.net/development:comp ... de_windows
SVN information is available from the project's GNA! page:
https://gna.org/projects/warzone/
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Eversmile
- Greenhorn
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Re: Aivolution. Crashes after I install
I get the error: "Error * Malformed network data" :-[ Is there anyway i can do this without SVN, or compiling it myself?
Edit: It just started working
Edit: It just started working
Last edited by Eversmile on 22 Jul 2007, 02:09, edited 1 time in total.
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Giel
- Regular

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Re: Aivolution. Crashes after I install
Ah! That's just M$ calling it the "C++ runtime library" while it truly is the "C runtime library" (M$ is good at lying IMO).Eversmile wrote: I have no idea. Considering you help make the game, I was hoping you could tell me.
"First make sure it works good, only then make it look good." -- Giel
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
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skellr
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Re: Aivolution. Crashes after I install
I frequently get this error, but if you keep trying, brute force will prevail. Apparently a workaround is to use http:// instead of svn://Eversmile wrote: I get the error: "Error * Malformed network data" :-[ Is there anyway i can do this without SVN, or compiling it myself?
Edit: It just started working
https://gna.org/support/?func=detailitem&item_id=968