transport tanks for MP / SK

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Bruno Rodolfo
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transport tanks for MP / SK

Post by Bruno Rodolfo »

who has an idea or know how to modify the transport of cyborg to transport tanks can post here!
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chekwob
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Re: transport tanks for MP / SK

Post by chekwob »

Search for "in multiPlayer can only put cyborgs onto a Transporter" (without quotes) in display.c and order.c. Change the logic around those comments so that non-cyborgs are allowed in transports.
Thin ice is the most exciting when you swing at it with a pickaxe.
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WarTux
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Re: transport tanks for MP / SK

Post by WarTux »

This has already been discussed before.

1) Buginator has coded in support for true tank transports. The developers are currently figuring out how to do the GUI side of things.

2) We do not like it when people modify the source code and play over multiplayer.
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Buginator
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Re: transport tanks for MP / SK

Post by Buginator »

WarTux wrote:This has already been discussed before.

1) Buginator has coded in support for true tank transports. The developers are currently figuring out how to do the GUI side of things.

2) We do not like it when people modify the source code and play over multiplayer.
What he said. :stare:

GUI is basically done, the only thing left is to make the stats "fit". (Balance issues)
and it ends here.
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Bruno Rodolfo
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Re: transport tanks for MP / SK

Post by Bruno Rodolfo »

Now with the release of 3.0.1 beta, this topic is useless! :(
with this deactivation, I'll change this topic to launch the mod B R S 1.5!
if I'm talking about this mod too, know that he is almost done!