prerelease of B R S mod 1.5!

Get some help with creating maps or modding.
Need a map editor or other tools, look here!
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

I'll let some pictures of my new mod, the mod BRS 1.5:
wz2100-20101005_133226-Sk-ArizonaV1-T1.png
wz2100-20101005_174157-Sk-ArizonaV1-T1.jpg
wz2100-20101007_123750-Sk-ArizonaV1-T2.png
Image

I hope you like my next mod! :)
You do not have the required permissions to view the files attached to this post.
User avatar
Black Project
Regular
Regular
Posts: 751
Joined: 04 Apr 2008, 20:53

Re: prerelease of B R S mod 1.5!

Post by Black Project »

Hmm, new texture of Mini-Rocket Array, looks like you got handle to use the PIE Slicer to make different textures on weapons :), or am i wrong? :3
(Hmm, nova textura da Artilharia de Mini-Foguetes, parece que você deu jeito de usar o PIE Slicer para fazer diferentes texturas nas armas :), ou eu estou errado? :3)

Keep up the progress man :)

BP
User avatar
Buginator
Professional
Professional
Posts: 3285
Joined: 04 Nov 2007, 02:20

Re: prerelease of B R S mod 1.5!

Post by Buginator »

I have no idea how you can stand looking at warzone played like that. :augh:

Bruno, have you tried different video drivers yet ?
and it ends here.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

Black Project wrote:Hmm, new texture of Mini-Rocket Array, looks like you got handle to use the PIE Slicer to make different textures on weapons :), or am i wrong? :3
(Hmm, nova textura da Artilharia de Mini-Foguetes, parece que você deu jeito de usar o PIE Slicer para fazer diferentes texturas nas armas :), ou eu estou errado? :3)

Keep up the progress man :)

BP
yes Black Project, I used Pie Slicer to modify the texture of the Mini-Rocket Artillery.
sim Black Project , eu usei o Pie Slicer para modificar a textura da Artilharia de Mini-Foguetes.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

Buginator wrote:I have no idea how you can stand looking at warzone played like that. :augh:

Bruno, have you tried different video drivers yet ?
without texture can not throw the warzone, but I'm almost buying a new video card. :hmm:
My computer is so old, it is 2004.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

Updated screenshots:
wz2100-20101010_115541-Sk-cam2st250-T1.jpg
wz2100-20101010_110826-Sk-ArizonaV1-T1.jpg
wz2100-20101010_110707-Sk-ArizonaV1-T1.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

Logo
frontend0.png
You do not have the required permissions to view the files attached to this post.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

for those who want to know more about the mod, this is the link : http://brsmod.webs.com/
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

Black Project , eu preciso de um efeito FX para uma bomba atomica(effects) , modificar o Rocket-MRL(mini-rocket array) para "Nuclear rocket launcher" e o Emplacement-MRL-pit(MRL emplacament) para silo to launch nuclear rockets(names.txt).
obrigado....
User avatar
Black Project
Regular
Regular
Posts: 751
Joined: 04 Apr 2008, 20:53

Re: prerelease of B R S mod 1.5!

Post by Black Project »

Bruno Rodolfo wrote:Black Project , eu preciso de um efeito FX para uma bomba atomica(effects)
nuke.pie
Você precisa adicionar o nome do arquivo (nuke.pie) em "wrf/piestats.wrf"

Exemplo:

Code: Select all

directory	"effects"
file		IMD	"nuke.pie"
Ou você pode renomear para algum nome de efeito FX existente no jogo para usá-lo sem problemas.
modificar o Rocket-MRL(mini-rocket array) para "Nuclear rocket launcher" e o Emplacement-MRL-pit(MRL emplacament) para silo to launch nuclear rockets(names.txt).
Basta renomear o arquivo em names.txt.

Exemplo:

ANTES

Code: Select all

Rocket-MRL				_("Mini-Rocket Array")
Emplacement-MRL-pit		_("Mini-Rocket Battery")
DEPOIS

Code: Select all

Rocket-MRL				_("Nuclear Rocket Launcher")
Emplacement-MRL-pit		_("Nuclear Rocket Battery")
Rocket-MRL é o Weapon ID do Lança Mini-Foguetes, não mude nenhuma letra de qualquer ID de arma, ou vai dar pau no jogo (crash to desktop)

BP :)
You do not have the required permissions to view the files attached to this post.
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

obrigado , estou te devendo essa!!!!
User avatar
Bruno Rodolfo
Trained
Trained
Posts: 186
Joined: 12 Feb 2010, 15:08
Location: Brazil

Re: prerelease of B R S mod 1.5!

Post by Bruno Rodolfo »

The project is almost ready, this is a list of things you have in the mod:
·new textures;
·new sounds for effects FX;
·new defensive structures have been added;
·added new research topics;
·new bodies of tanks;
·and I used things that did not use the warzone and added to my mod!
User avatar
NoQ
Special
Special
Posts: 6226
Joined: 24 Dec 2009, 11:35
Location: /var/zone

Re: prerelease of B R S mod 1.5!

Post by NoQ »

Bruno Rodolfo wrote:
Buginator wrote:I have no idea how you can stand looking at warzone played like that. :augh:

Bruno, have you tried different video drivers yet ?
without texture can not throw the warzone, but I'm almost buying a new video card. :hmm:
My computer is so old, it is 2004.
Oh, it's not that old. My pc is even older. :3