Mapmakers Questions and Problems

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NoQ
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Re: Mapmakers Questions and Problems

Post by NoQ »

Merowingg wrote:tiles sets not from original Warzone 2100 game
For example, this map contain custom tiles, and it's playable in current MP without any extra effort (the tiles are bundled with the map, and the map file is pretty heavy).
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

Thank you Hao for answer :)

I know this map, but what about those tiles with smiles and faces.. for example :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

Another question :)

I ask here as I was ignored in other place ;)

Please help..

How to use road functions in flame 1 8 ?? why I draw red lines that i cant erase ?? :( what is it for ??
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
cumandgetit
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Re: Mapmakers Questions and Problems

Post by cumandgetit »

Merowingg wrote:Another question :)

I ask here as I was ignored in other place ;)

Please help..

How to use road functions in flame 1 8 ?? why I draw red lines that i cant erase ?? :( what is it for ??

viewtopic.php?f=5&t=6570&p=70635#p70635

hao wrote:Speed map painting actually (: I've just recorded myself painting another map. The map's not out yet, but you can still watch. Hope it'll be helpful. This map doesn't include all the aspects of heightmap painting i use, so i'll probably make another "speed heightmap painting" movie some day.

2Mero: yes, it includes road painting :D

http://www.youtube.com/watch?v=TchM2RRGcAE
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NoQ
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Re: Mapmakers Questions and Problems

Post by NoQ »

Roads can only be painted on "red" terrain in arizona tileset, and only on "dirt" terrain in rockies tileset; almost everywhere on urban though. That's some stupid limitation of the tileset.
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

I think those limitations are really bad then.. :(

So I i use those road painting on appropriate terrarian it will work normally ?? it will just paint a road ?? without red tiles ??...
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Zarel
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Re: Mapmakers Questions and Problems

Post by Zarel »

hao wrote:That's some stupid limitation of the tileset.
Whenever I read this word, I think of MW95.
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WarTux
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Re: Mapmakers Questions and Problems

Post by WarTux »

Merowingg wrote:So I i use those road painting on appropriate terrarian it will work normally ?? it will just paint a road ?? without red tiles ??...
Yeah, pretty much. ;)
Warzone nicknames: WarTux[BDC], ChuckNorris-BDC, DeathStar, etc.
Part of the Black Dragon Clan; apply today, we welcome most! :3
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

Ok :) thank you for info :) I will check it soon :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

First of all I want to say that flaMe 1 10 is just great :)

I think I have fell in love with it :)

Now secondly I have a problem, and I did not find this in instruction which is by the way very nicely done :)

The problem I have is as follows

I have made base 0, all structures and four trucks, and I want to copy it entirely and baste elsewhere and make it base 1, is that possible ?? ??

Becuse I copied changed the settings to base 1 and althourh it pasted entirely, it is exact copy but base 0 in number..

Please gentlemen can you tell me is that possible ?? and explain it to me step by step ??

Am I doing something wrong ??
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

Can anyone help with above ??..
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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NoQ
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Re: Mapmakers Questions and Problems

Post by NoQ »

I have no idea. I do this manually. The best thing i know is that you can select several units and change their color with one click after that. But it's not working well with modules. Also, copying factories and labs results in a mess with IDs, which sometimes means that a wrong factory will be removed in "medium bases" games.
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Merowingg
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Re: Mapmakers Questions and Problems

Post by Merowingg »

Thank you for response :)

well I do it manually too.. :)

I sometimes copy whole bases to make it simpler for me to make mirrors reflextion of it :) at the other side of the base, and when exact base is made, i deleate the ghost copy :)

But function to copy entire base, just with changing its number meanwhile, would be great :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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TEXanian
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Re: Mapmakers Questions and Problems

Post by TEXanian »

hi Mero , i want to know your opinion about this new map

i have wanted to finish it but didn't have a time
an finaly ..done
-1. 4-players map
-2. 12 oil in a every base
-3. 16 oil somwhere around
-4. Scavengers avalable
-5. Urban stile
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TEXanian
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Re: Mapmakers Questions and Problems

Post by TEXanian »

here is some screenshots and map

i hope its not too worst near with yours
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