Mod help

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Bug reporting belongs here: http://developer.wz2100.net/newticket
reikirex
Greenhorn
Posts: 6
Joined: 17 Jul 2007, 08:31

Mod help

Post by reikirex »

I apologize for being dense, but i dont quite understand the grim.wz file that came with the most recent game version. Does it add more polys to spruce up the graphics?
Is all i need to do is have this shortcut?
"H:\Game files\Warzone 2100\warzone2100.exe" --mod grim.wz --cheat\

Thanks
User avatar
Watermelon
Code contributor
Code contributor
Posts: 551
Joined: 08 Oct 2006, 09:37

Re: Mod help

Post by Watermelon »

reikirex wrote: I apologize for being dense, but i dont quite understand the grim.wz file that came with the most recent game version. Does it add more polys to spruce up the graphics?
Is all i need to do is have this shortcut?
"H:\Game files\Warzone 2100\warzone2100.exe" --mod grim.wz --cheat\

Thanks
it replaces some of terrain textures and wall textures with grim's,no modification is done to pie models in that mod i think.
tasks postponed until the trunk is relatively stable again.