As a frequent host, having a great game does not always come easy, restricting a few labs to accommodate 4 players on a team is one of them, or limiting factories on small maps to prevent massive log jams.
I suggest enabling the host to have more limits on structures, what we have now is great, but I think it would be nice to be able to limit artillery, and artillery based defenses. No limits on tank artillery, as producing those will take up factory production, so a player will have to make a decision before producing long range, or normal tanks.
I propose the following new slider to the structure menu
Artillery based defenses: 0 -- 75
-mortars, and variants of mortar
-howitzers and variants
-LR missiles
Any defense that is considered indirect
I a player reaches the limit set by the host, construction can no longer take place. How you use your 1-75 emplacements is up to you. long range? or short range? early mortars? or late archangels? This can in no way affect game play unless the host enables it.
Imagine servers with names "no art ntw" or "limited art 6max" For the players that wish to have a great tank battle without hordes of missiles, this will be a great addition.
Please post your comments and responses to this idea, and any changes you think would be an improvement.



