Cyborg Water Traversal.

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Verin
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Cyborg Water Traversal.

Post by Verin »

Yea, Maybe a way to get cyborgs over water? Since a lot of people host no vtol maps, that leaves the transport out of the question.

How about a guy in a boat, and he pulls a cyborg on a wake board. Ok but seriously, ive thought a few times how nice it would be to get cyborgs over water in an airless map.
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Rman Virgil
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Re: Cyborg Water Traversal.

Post by Rman Virgil »

Verin wrote:Yea, Maybe a way to get cyborgs over water? Since a lot of people host no vtol maps, that leaves the transport out of the question.

How about a guy in a boat, and he pulls a cyborg on a wake board. Ok but seriously, ive thought a few times how nice it would be to get cyborgs over water in an airless map.
Very simple. Sand bars and Jump Borgs.

Or, even more elegant, sand bars & just a Jump Borg Engineer.

- RV :ninja:
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Verin
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Re: Cyborg Water Traversal.

Post by Verin »

haha like a grasshopper borg
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Re: Cyborg Water Traversal.

Post by Rman Virgil »

Verin wrote:haha like a grasshopper borg
Or drunk "rabbits" - which is how Pumpkin developers, WZ Creators, perceived them which why they disabled them in the retail release. ;)

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Re: Cyborg Water Traversal.

Post by Kacen »

Well they're planning to implement bridges so they'll eventually have a way to cross water.
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Re: Cyborg Water Traversal.

Post by Assault Gunner »

Da. See? Problem solved. Moving on now.
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Re: Cyborg Water Traversal.

Post by Rman Virgil »

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Hmmm... Let's see... an ocean map with Islands.... you connect all the islands with bridges ? O_o

Perhaps an amphibious APC would be more apt...

- RV :ninja:

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Re: Cyborg Water Traversal.

Post by JDW »

Rman Virgil wrote:.

Hmmm... Let's see... an ocean map with Islands.... you connect all the islands with bridges ? O_o

Perhaps an amphibious APC would be more apt...

- RV :ninja:

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Yes, like those ships in MOH, dropping off soldiers on the coast :hmm:
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Re: Cyborg Water Traversal.

Post by Verin »

Rman Virgil wrote:.

Hmmm... Let's see... an ocean map with Islands.... you connect all the islands with bridges ? O_o

Perhaps an amphibious APC would be more apt...

- RV :ninja:

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I hope they mean Buildable bridges.
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Re: Cyborg Water Traversal.

Post by Rman Virgil »

Rman Virgil wrote:.

Hmmm... Let's see... an ocean map with Islands.... you connect all the islands with bridges ? O_o

Perhaps an amphibious APC would be more apt...

- RV :ninja:

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Verin wrote:I hope they mean Buildable bridges.
I would assume. And destructible too. But there are 2 ways to do it. As Map Features or Player game objects. I dunno the details of how it's gonna be implemented.

I do like the amphibious Borg APC idea. Wouldn't be terribly difficult to make as a mod. Alas, I have a full plate of WZ work already. :hmm:

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Re: Cyborg Water Traversal.

Post by MetalWarrior95 »

There should be apc but with hover propulsion...or just aphibious(or what ever is saying that word)...
too bad that in MOHAA in Omaha beach the soldiers got killed, most of them...
I got all MOHAA game of the year edition or the trilogy editon,something like that....
MOHAA with two expansion packs...I finished all...
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Re: Cyborg Water Traversal.

Post by JDW »

MetalWarrior95 wrote: aphibious(or what ever is saying that word)...
amphibious vehicle can travel both on land and on/in water.

MOH is an awesome game :D
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Re: Cyborg Water Traversal.

Post by MetalWarrior95 »

Too bad that it hasnt got coop campaing...
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!