Since the release of version 2.3.1a (I realize the update did not affect Mac users directly) whenever I host a game, it locks up. It varies at what point in time this lockup occurs, but it inevitably happens.
So, I am assuming that for some reason or another, the Windows clients that are on my server are causing the lockup, or something of that nature.
Let me know if this is an issue you have encountered.
Warzone 2.3.1a MacOSX Issue
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Buginator
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Re: Warzone 2.3.1a MacOSX Issue
There were exactly 0 code changes at all that would cause this issue, since 2.3.1a just dealt with only one, very specific issue.colonelkernel8 wrote:Since the release of version 2.3.1a (I realize the update did not affect Mac users directly) whenever I host a game, it locks up. It varies at what point in time this lockup occurs, but it inevitably happens.
So, I am assuming that for some reason or another, the Windows clients that are on my server are causing the lockup, or something of that nature.
Let me know if this is an issue you have encountered.
Can you run the game with --debug net, and post the logs, so I can take a look at them ?
Thanks!
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