Mods

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Greenhorn
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Joined: 21 Jun 2010, 23:10

Mods

Post by Uploader »

i need 5 mods to be changed from .WDG files to .WZ files :stare: any help will be appretiated :3
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Greenhorn
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Joined: 21 Jun 2010, 23:10

Re: Mods

Post by Uploader »

they are aarocket mod, acidrain mod, nuke mod, scavenger mod, and star wars mod... again any help is appritiated :3
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Buginator
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Re: Mods

Post by Buginator »

Uploader wrote:i need 5 mods to be changed from .WDG files to .WZ files :stare: any help will be appretiated :3
There is no automatic converter.

Mods are *much* more difficult to convert, but, the process for unpacking the .wdg is almost the same. http://developer.wz2100.net/wiki/ConvertingOldMaps

Unless you have the original source of the mod, then you are in for some long hours of hard work, but at the end, you will be in the position to make your own mod. :)
and it ends here.
KukY
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Re: Mods

Post by KukY »

It is much, much, much, much, much, much easier to create a completly new mod, then to convert an old one.
If you could upload them somewhere, I could give it a try.
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Wibble199
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Re: Mods

Post by Wibble199 »

What is the Nuke Mod?</know-nothing>
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Greenhorn
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Re: Mods

Post by Uploader »

ok how do i get a working mod maker? i tryed flaTE i dont have the .txt files :stare: on it for some reason :stressed:
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Mysteryem
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Re: Mods

Post by Mysteryem »

Wibble199 wrote:What is the Nuke Mod?</know-nothing>
An old, old, old mod which I could never get to work, even with the correct version of the game.
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