1. having units selected and then left clicking for standard move or attack orders, but accidentaly drag click and it deselects everything.
Highly annoying and feels like your not in control and happens when u spam click move orders. Other rts games have basicly that you can drag click anywhere anytime or spam mov eorders and it wont deselect selected units ever. In other games, you right click to deselect units, which ties into the second problem. So i propose for deselect to be right click, which it already is, but not dragging the mouse with left click or spamming move.
2. when deselecting units with right click, i almoast always change the camera angle.
it is similar problem to the first and it happens basicly when u spam right click and ofcurse you accidentaly move the mouse when u do that and bam, camera in the floor. I propose that camera rotate is only doable by holding a key on the keyboard and then rotating the mouse
3. Highly hard time building buildings, especialy defences.
Inclusion of build queue in patch 2.3.1 was really great and made things way easyer, but this annoyance is still there. you quickly want ot build a line of bunkers, but your other units comes driving by and it messes up everything. or trucks themselves do that. it pretty selfexplanatory why its annoying
4. lots of clicking when buiding, researching or manufacturing, which is slow and impractical
it would be great if there would be 10 keys for each box that pops up in the corner. how cna i explain this, for instance, clicking on research facility opens available researches. they are listed on the left, like the following: 10 of researches and then tabs above to open up more pages of available research. to make this easy, basicly just assign hotkeys to those coresponding boxes. there are 10 so 10 hotkeys would be needed. there are like 10 tabs also, so another 10 hotkeys. probably best o make it on a grid on something, say Q W E R T, A S D F G for boxes and Z X C V B for upper tabs. if needed, i can provide pictures to explain
alright here: (its doesnt necesary need to be the letters i used, i just wanned to show the boxes that should have been hotkeyable)
http://imagebin.org/101972
(and what is that UI and why we haz none!)
5. a hold ground for units.
ive had numerous times units going into range of defences, even if they were set to max range and die. this is ofcourse tied to pretty bad pathfinding in the game, but well, it coudl surely be significantly improved
6. chat in the multiplayer lobby
i see 2 ways to do this. one would be simply copying the chat from the game lobby to multiplayer lobby and making it joinable by everyone automaticaly when they join multiplyer lobby. or a possibly better solution but harder to implement, basicly integrating irc client into the multipalyer lobby. this would have the benefit of people in the game and out of the game being able to chat. in case you think im crazy (
7. could you please remove that typing minor annoyance, when in the game or in the game lobby, you type something and press enter, and then want to type more, you actualy have to press enter again. or somehting, im not really sure, all i know is that whenever i type its so cubersome to do and not fluid at all. not unlike any game or chat client, when u just type and press enter. hope u know what i mean
all for now, ill think more of them i can promise, but these are what id really like to see fixed or implemented, especialy the first 3 are annoying me to no end



