Attack helicopters

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Roux Le Corps
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Re: Attack helicopters

Post by Roux Le Corps »

that would need SERIOUS micromanagement.... or coding, also if we do that VTOL would have to be able to barrel roll...
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JDW
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Re: Attack helicopters

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MetalWarrior95 wrote:Good idea Roux!
I hope that somebody could implement some type of ai for apachi.
Why not you? :wink:
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Roux Le Corps
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Re: Attack helicopters

Post by Roux Le Corps »

yeah, any good with cods mw95?
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MetalWarrior95
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Re: Attack helicopters

Post by MetalWarrior95 »

Iam not a coder, I never tried to code, il probavly make textures but dont know what the best tool is and iam trying to learn how to make models in Blender...
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JDW
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Re: Attack helicopters

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MetalWarrior95 wrote:Iam not a coder, I never tried to code, il probavly make textures but dont know what the best tool is and i am trying to learn how to make models in Blender...
Great! I would love to see what models you come up with, anything in the works?
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MetalWarrior95
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Re: Attack helicopters

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Nothing for now, iam just making my own map 4c-CityWarfare!
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Roux Le Corps
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Re: Attack helicopters

Post by Roux Le Corps »

photoshop, paint etc, im sure its more complex then that but you know ^_^
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JDW
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Re: Attack helicopters

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MetalWarrior95 wrote:Iam not a coder, I never tried to code
You can learn to code, can't ya? Nobody is born with coding skills :)
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Roux Le Corps
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Re: Attack helicopters

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ask if one of the main project coders will mentor you ^_^
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JDW
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Re: Attack helicopters

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MetalWarrior95 wrote:Nothing for now, iam just making my own map 4c-CityWarfare!
Excellent, how far is the map finished ? When will we get to see it?
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MetalWarrior95
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Re: Attack helicopters

Post by MetalWarrior95 »

I released Alpha 0.1v...
Il maybe today,tomorow or maybe a week or two for the release of beta...
A bit busy playing MOHAA:BreakTrought (Only MOHAA expansion that i dint finished).
Maybe il get some idea from MOHAA games!
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JDW
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Re: Attack helicopters

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MetalWarrior95 wrote: Il maybe today,tomorow or maybe a week or two for the release of beta...
Thanks for the update, I'll be waiting for your map :ninja:
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Zarel
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Re: Attack helicopters

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Roux Le Corps wrote:how about a little lower speed then VTOL like maybe 80% of vtols at max speed? slower acceleration, maybe 20% more hp and can turn ALOT faster? cost around the same, maybe lower tier and built slower/faster? not sure here...
That's a really minor difference, not worth adding a new propulsion-type for.

I'd like the main difference would be that helicopters wouldn't need to re-arm. Now how would you balance its other stats?
MetalWarrior95 wrote:Also it would be cool if the Advanced Machinegun Turret could shoot ground and air units!
O_o

Every single machinegun can shoot ground and air units.
KukY
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Re: Attack helicopters

Post by KukY »

Zarel wrote:I'd like the main difference would be that helicopters wouldn't need to re-arm. Now how would you balance its other stats?
I think it should have really, really low HP, lower cost then VTOLs and max speed not much more then Hovers...
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Roux Le Corps
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Re: Attack helicopters

Post by Roux Le Corps »

mine was just a quick shot at a balance idea, KukY and yours seems much better, but i think production should be faster then VTOL being that it is lower tier and probably less complex then VTOL
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