Currently blueprints are shown only if we choose something from build menu (except of demolish of course ) and move cursor over terrain...
When we have truck(s) selected and move cursor over structure which can be upgraded then it changes into build cursor.
So if we already can show blueprints and want to give feedback to user that he can upgrade structure then maybe we could show blueprints of new module when hovering upgradeable structure when trucks are selected, not only changing cursor.
Actually what I think would be better would be if you actually click the build cursor THEN it should show blueprint . Otherwise it could get really annoying every time you move over a non upgraded power-plant or single wall or research center or whatever .
good point, i always felt that upgrading without the menu made the upgrades seem... like they were missing something... while on the topic of upgrades, how about instead of the whole building being rebuilt why not just the module? exception being the factories i do realize that the door is all one door
will be handy indeed, when 1 or more trucks selected, you shud be able to see what structures will be build at what place, so you wont hinder another truck's job
... where did all the good ol classic ai's gone to? Turtle AI , Super AI