Not sure if anyone else noticed... but i'm a heavy VTOL user so i did, but the Cyborg Transport can land almost anywhere, including in the sides of buildings... the clipping issues aren't ironed out there, and when you unload even if the transport is on a cliff the cyborgs just bail anywhere, i was hoping to get turrets on ridges in game lol.
also the circle option doesnt seem to work, are the VTOL's supposed to stay in the air? i can only achieve this with patrol, in which case when they re-arm they forget to go back to their route...
Well those are the only VTOL issues i've come across, im sure i may have put this in the wrong area so if anyone with skill could point me in the right way or even fix this dilemma next release i'd be grateful!
Cyborg Transport problem
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Roux Le Corps
- Regular

- Posts: 741
- Joined: 11 May 2010, 07:42
- Location: Deep in the mountain ranges
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Roux Le Corps
- Regular

- Posts: 741
- Joined: 11 May 2010, 07:42
- Location: Deep in the mountain ranges
Re: Cyborg Transport problem
Oh one more i found, when your VTOL go to re arm, its not a sure thing that they will all find a spot to land... dunno why though i have enough pads 

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MetalWarrior95
- Trained

- Posts: 332
- Joined: 16 May 2010, 01:26
- Location: Trnje Neighbourhood, Zagreb, Croatia
Re: Cyborg Transport problem
Cyborg Transport is like an black hawk,it can almost land anywhere or release troops anywhere...even transport units...
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
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Roux Le Corps
- Regular

- Posts: 741
- Joined: 11 May 2010, 07:42
- Location: Deep in the mountain ranges
Re: Cyborg Transport problem
not quite what i meant, it can land halfway inside buildings, and it doesn't have any particular pattern to drop units, they seem to just sprawl out all over the map close to the transport but not on the cliff its landed on.
