and here we thought ... " geez! i seem to remember something about an ai tutorial... hmmm... i wonder..."
Tromans unfinished Scripting tutorial...
keep in mind that writing a tutorial takes a long time... and in the first page - some of the items are not in use : ie: WZS - warzone starter... but that shouldnt matter too much... the rest should be pretty much understandable.
Sum up AI and balance
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lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Sum up AI and balance
"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
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SeriousToni
- Greenhorn
- Posts: 13
- Joined: 12 May 2007, 12:15
Re: Sum up AI and balance
Yes as I allready said, there are things that are similiar to Populosu, we had to work with this "every" too for example. Nice thing on the tutorial too, I'll see what I can do 
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Troman
- Trained

- Posts: 424
- Joined: 12 Aug 2006, 15:40
Re: Sum up AI and balance
I don't think this will happen until the next week, just way too busy with the real life stuff. Just wanted to let you know I didn't forget about it.Troman wrote: I will release it's an older AI of mine when I will have time (Aivolution - older members will know it).
It's a non-cheating, adaptive, cooperative AI, which does act smarter than the stock AI.
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Troman
- Trained

- Posts: 424
- Joined: 12 Aug 2006, 15:40
Re: Sum up AI and balance
Aivolution is now available on SVN. It is under multiplayer/skirmish/customai/aivolution folder. Just replace playerX.slo and playerX.vlo files from multiplayer/skirmish folder with aivolution files and you are ready to roll.
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