IMO, the cliffs are good, but the rocky ground could be made to look more different when you're working with it. The white spots could be more disperse, maybe making some white noise around them could be good. The grass would be better in the same tone as the original textures (this one is looking more like fungus than grass ).
But you're getting much better at it, keep up the good work!
~Olrox
EDIT:
Here are some nice pics, and shows some vegetation from the Canadian Rockies:
The tone of green I think would be the best is the one clearly visible in the second pic
Yeah, I know, it is much darker than what we see on the pics I've attached. I think it would be better than the tone you've used, but the tone on the pics would be even best. If you blend the tone on the original and on the pics, you'll probably get a really good tone, I think.
Hmm, I think that this may very well not be possible because of the renderer, but grassy areas should have a more sharp contour (grass is always over the soil, and ends usually with some smaller and smaller spots - but those are still sharp). Anyway, this green is nice, I think that it could be only a little bit darker!
Snow+Rocks variant 2 looks better to me for one reason - in Variant 1, the rocks spots are blurry, it looks like they are burnt areas. I know, burnt snow - not likely to happen on earth - but still looks like that for me
Mmmmm absolutely lovely textures . I also agree bout variant 2. But I hope that the cliff face texture pictured in the grass screenshot is only for "the rockies" (because it looks to me to be implemented in "arizona" also)
because i liked the more red-ish cracked version of it from trunk or perhaps kinda like variant 2 of the cliff faces for "arizona" with some highlights of grey
I finally got round to recompiling the new version of trunk and the textures are AWSOME , However I think the water is a tad bit to clear. Maybe making it 15% murky would look better.
macuser wrote:I finally got round to recompiling the new version of trunk and the textures are AWSOME , However I think the water is a tad bit to clear. Maybe making it 15% murky would look better.
Where did you get the textures? (Olrox has a bit old variants of the textures)
They are shown correctly only with the special build that I-Nod has compiled for me.(that includes my patch)
about water:
It's too hard to make it looks good because hardcoded animation that is used to drawing water isn't smooth. Also, to make water looks more realistic I need extra texture that will be drawing near shore. (foam)
macuser wrote:A few ofthe ones that have been discussed here were in the trunk it seems and even though the water looked too clear it looked VERY realistic.
-regards macuser
No new textures in the trunk directory. You are talking about the old trunk textures.
very realistic? are you sure? do you ever play modern rts games like CNC4, RA3 etc. ? IMHO current water animation is ugly.
It is not necessary to underestimate a lath of quality.