Now, now, let's all play nice...Olrox wrote:Of course not, that would be stupid. Just like your post...
weapon weight balance
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Zarel
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Re: weapon weight balance
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TVR
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Re: weapon weight balance
Ground units with heavy weapons are meant to hold a line, they can be rotated in and out for repairs, which is what the commander automates.Olrox wrote:... Yeah, but why not allow ground units to move at a decent speed with it? ...
VTOLs are designed to be used for air strikes, there's no loiter ability nor ammo to do so, so it cannot hold a line.Olrox wrote:... this spoils the supposed defensive profile of the turret. ...
Consider the VTOL HL as lacking the heavy batteries that allow sustained operation, and a disposable collimator that needs to be replaced after every air strike, then it would be reasonable to expect a weight reduction of 3/4ths
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Zarel
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Re: weapon weight balance
Makes sense. I like this explanation.TVR wrote:VTOLs are designed to be used for air strikes, there's no loiter ability nor ammo to do so, so it cannot hold a line.
Consider the VTOL HL as lacking the heavy batteries that allow sustained operation, and a disposable collimator that needs to be replaced after every air strike, then it would be reasonable to expect a weight reduction of 3/4ths
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Zarax
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Re: weapon weight balance
Although some weapons *could* use more ammo.
Considering that real life equivalents are multi weapon platforms (IE an Harrier would usually carry at least a gun pod and a couple missiles) it would make sense if a machine gun VTOL could last longer around (provided no AAA to fire at it) than a lancer.
Considering that real life equivalents are multi weapon platforms (IE an Harrier would usually carry at least a gun pod and a couple missiles) it would make sense if a machine gun VTOL could last longer around (provided no AAA to fire at it) than a lancer.
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Olrox
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Re: weapon weight balance
And what happened to other lasers? Their weight isn't touched between land or VTOL versions.Zarel wrote:Makes sense. I like this explanation.TVR wrote:VTOLs are designed to be used for air strikes, there's no loiter ability nor ammo to do so, so it cannot hold a line.
Consider the VTOL HL as lacking the heavy batteries that allow sustained operation, and a disposable collimator that needs to be replaced after every air strike, then it would be reasonable to expect a weight reduction of 3/4ths
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TVR
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Re: weapon weight balance
The VTOL Pulse LASER trades off the batteries for an aerial high-speed targeting system.Olrox wrote:... And what happened to other laser ... ? Their weight isn't touched between land or VTOL versions.
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Olrox
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Re: weapon weight balance
TVR wrote:The VTOL Pulse LASER trades off the batteries for an aerial high-speed targeting system.Olrox wrote:... And what happened to other laser ... ? Their weight isn't touched between land or VTOL versions.
That's why it has the same accuracy as Heavy Laser and Flashlight, then? Tell me how that's supposed to make sense.
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Zarel
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Re: weapon weight balance
"aerial high-speed targeting system"Olrox wrote:![]()
That's why it has the same accuracy as Heavy Laser and Flashlight, then? Tell me how that's supposed to make sense.
Tell me with a straight face that you need a high-speed targeting system for the HL, or that the VTOL Flashlight is heavier than the Flashlight. :rolleyes:
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Olrox
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Re: weapon weight balance
I didn't get your point, sorry, but indeed Pulse Laser and Flashlight have the same weight than their VTOL versions.Zarel wrote:"aerial high-speed targeting system"Olrox wrote:![]()
That's why it has the same accuracy as Heavy Laser and Flashlight, then? Tell me how that's supposed to make sense.
Tell me with a straight face that you need a high-speed targeting system for the HL, or that the VTOL Flashlight is heavier than the Flashlight. :rolleyes:
And I know that you aren't going to change their balance, because you don't want to... I will not waste my time talking about this any further, my purpose of pointing out the facts is already accomplished.
And I even won an internet today
I'm still thinking what should I do with that :rolleyes:
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TVR
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Re: weapon weight balance
They must be better in every single aspect, otherwise those turrets wouldn't obsolete the previous turret.mcbask wrote:I'm making this suggestion based on graphical representation and some sense only. I'm not accustomed with real life weaponry, so anyone with better knowledge may have their say. Weight data taken from 2.3 beta 10
1. Hurricane = Cyclone/Whirlwind = 10.000
graphically hurricane is only half the size of other AA guns, does it weight the same?
2. Howitzer = Hellstorm = 10.000
isn't hellstorm uses 3 howitzers? or smaller version?
3. Mortar=2.000 vs Pepperpot=1.000
it seems pepperpot uses smaller mortars, but does it really weight less?
The Vindicator does more DPS per $ than the Avenger... but the weight penalty serves to encourage defencive, rather than offencive use.mcbask wrote:
4. Avenger=400 vs Vindicator=6.000
i think that is a lot of weight for an extra couple of missile..
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Assault Gunner
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Re: weapon weight balance
Indeed. Due to the extreme weight of the Vindicator, it is near-impossible to use it offensively, unless you don't mind an offensive that moves excruciatingly slowly until you get Wyvern body, which is still very slow.
"There is no greater Void than the one between your ears." - Void Ray, StarCraft 2.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
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Zarel
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Re: weapon weight balance
If I didn't say so earlier, I am indeed planning on making the Vindicator lighter.