Now this was a personal challenge to myself. Usually I hate geometric maps, but I thought they could surely look & play nicely (take 8c-ConcretePlayground, a really good map IMO, for example), therefore decided to make one myself. Of course I didn't pay less attention to detail - that's something I won't give up.
And I wanted to make at least one map in each tileset also, to explore their textures and better decide which one to use later.
This is result of such effort:
I present you...
~Arena #14~
(oooohhh :suprised: ) That's it, occasional ladies and usual gentleman. I highly recommend seeing it with you own eyes! This one is ready to go: (Please vote on the poll! Even your indirect opinion can help the map to improve
There is a known issue with a few of my custom cliff transition to the water. I've fixed the cliffs to 2-tile to prevent the infamous suicide VTOL wheelie maneuver, let me know if you notice any issues with that.
The streets were supposed to be a bit lower in relation to the city level, but I've reduced the height of mostly every white part in the heightmap to help avoid the forementioned issue with VTOLs. Let me know if you'd rather have them lower.
Comments and improvement suggestions are welcome as always!
Thanks for your patience!
Have a good war!
~Olrox

