I'm sure that most users will find this mod most annoying, but I am sure that some experienced players can appreciate it
Download Slow Research from the Slow Research Homepage
Experienced players have optimised their research in such a way that many technologies are outdated a few minutes after they have been researched. The lifespan of some weapons is very short in games with experienced players. For example ripple rockets are available in less than 19 minutes (T1, no starting bases), which makes mortars pretty much useless. When someone tries to use mortar or bombard pits, the opponent can simply build a few bunkers and wait for CB tower and ripple rockets. Even a huge field of mortar pits can only destroy a few bunkers before it gets smashed by ripple rockets.
With this mod, ripple rockets will be available around game minute 37, which makes mortars more attractive.
It does not slow down the entire game! Production speed and unit movement speed as well as power income are unchanged. So relative to the research, these elements are twice as fast now. For example in the previously short time span from when twin mg gets researched until the research of heavy MG (or a different superior counter weapon like mini pod), a player can build twice as many tanks with twin MG and move twice as far with them as before.
It is an alpha and not well tested! Please report any problems.
License: LGPL
Kai



