raddar jammer and a cap generator

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nizzel
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raddar jammer and a cap generator

Post by nizzel »

it would be nice to have a mobile raddar jammer to protect your tanks when attacking. they still should be fired upon when the enemy has u in vissual range. also a cap genarator to block the vission your enemy gets with the satalite.
this way u can make ur attack plans in secret ^^
KukY
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Re: raddar jammer and a cap generator

Post by KukY »

nizzel wrote:it would be nice to have a mobile raddar jammer to protect your tanks when attacking. they still should be fired upon when the enemy has u in vissual range. also a cap genarator to block the vission your enemy gets with the satalite.
this way u can make ur attack plans in secret ^^
:mad;
This has been suggested numerous times before.
And people want it.

But sensor system needs improvenment before it can handle radar jamming...
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Saberuneko
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Re: raddar jammer and a cap generator

Post by Saberuneko »

I don't like the idea of radar jammer... People would just spam jammers, and sensors would get useless in little time. :/
nizzel
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Re: raddar jammer and a cap generator

Post by nizzel »

maybe have a limit to say 5 radar jammers
Assault Gunner
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Re: raddar jammer and a cap generator

Post by Assault Gunner »

Unfortunately, that would probably hurt balance. After all, the whole point of spending 1000 oil on a Satellite Uplink is to see the whole map. Same thing for LasSat. The LasSat, furthermore, is useless against moving units, and is only practical to use for softening up your enemy's buildings.
"There is no greater Void than the one between your ears." - Void Ray, StarCraft 2.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
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Saberuneko
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Re: raddar jammer and a cap generator

Post by Saberuneko »

Indeed... I think if there are radar jammers, they shouldn't affect the Uplink Center...
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lav_coyote25
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Re: raddar jammer and a cap generator

Post by lav_coyote25 »

Assault Gunner wrote:Unfortunately, that would probably hurt balance. After all, the whole point of spending 1000 oil on a Satellite Uplink is to see the whole map. Same thing for LasSat. The LasSat, furthermore, is useless against moving units, and is only practical to use for softening up your enemy's buildings.

pick a moving unit - lassat the little shite..... you will see that more than one unit is taken out - also it looks funny... try it !! :3 :stare:
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DraLUSAD
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Re: raddar jammer and a cap generator

Post by DraLUSAD »

nizzel wrote:it would be nice to have a mobile raddar jammer to protect your tanks when attacking. they still should be fired upon when the enemy has u in vissual range. also a cap genarator to block the vission your enemy gets with the satalite.
this way u can make ur attack plans in secret ^^
Sounds all like a bit of RA (C&C Red Alert), and its called a GAP Generator that clouds and interferes with enemy sights
Back and working on more maps than before.
dmkp
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Re: raddar jammer and a cap generator

Post by dmkp »

Why would jammers effect the uplink centre anyway? It interacts with a satellite which can see the area as if you were looking down from a high place.
Assault Gunner
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Re: raddar jammer and a cap generator

Post by Assault Gunner »

What I mean is that mobile units are rather hard to hit in the first place. The only practical time to hit them is when they are not moving or if they are Dragon Tracks tanks. It's kinda a waste aganinst borgs, and most vehicles are easily taken out by a Gauss cannon.
"There is no greater Void than the one between your ears." - Void Ray, StarCraft 2.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
nizzel
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Re: raddar jammer and a cap generator

Post by nizzel »

DraLUSAD wrote:
nizzel wrote:it would be nice to have a mobile raddar jammer to protect your tanks when attacking. they still should be fired upon when the enemy has u in vissual range. also a cap genarator to block the vission your enemy gets with the satalite.
this way u can make ur attack plans in secret ^^
Sounds all like a bit of RA (C&C Red Alert), and its called a GAP Generator that clouds and interferes with enemy sights
thats what i meant in the first place the cap genarator and the radar jammer are 2 diff things