1. It would be rather convenient to have all made settings in the multiplayer/skirmish menu saved for the next invocation (may be limited to a session or per save button as a profile). Currently everything has to be set again and again (map, computer enemies, build menu, color, etc.) if you start a new game.
2. The vehicle driver are really silly and should get a brainupdate.
3. Vehicles should get a reverse gear (except hover).
4. The specific mass of a vehicle should get a animation upgrade. For e.g. when a heavy laser with phyton body and tracks hit the brake, the vehicle should lean towards its driving direction.
Feature Request: Save menu settings / Vehicle upgrade
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Seismo
- Trained

- Posts: 70
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Olrox
- Art contributor
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Re: Feature Request: Save menu settings / Vehicle upgrade
Oh, god, Zarel must be really mad by now. This belongs to Ideas and Suggestions, unless you're developing something already :mad;
This is a welcome gift - don't get used to it please
As for the animations, you might want to search a bit more. I advice you that it will be possible when we have event-triggered animations, but we don't have this ATM.
Welcome to the forums, but please search around for already existing topics, especially recent ones.
And please forgive me if I sound snotty, I just want to make things more effective :rolleyes:
This would be interesting if the player could select this option (Toribash has a "Remember Game Rules" option, it's really good), but making this default might not be the best solution.Seismo wrote:1. It would be rather convenient to have all made settings in the multiplayer/skirmish menu saved for the next invocation (may be limited to a session or per save button as a profile). Currently everything has to be set again and again (map, computer enemies, build menu, color, etc.) if you start a new game.
viewtopic.php?f=30&t=4613#p46142Seismo wrote: 2. The vehicle driver are really silly and should get a brainupdate.
3. Vehicles should get a reverse gear (except hover).
4. The specific mass of a vehicle should get a animation upgrade. For e.g. when a heavy laser with phyton body and tracks hit the brake, the vehicle should lean towards its driving direction.
This is a welcome gift - don't get used to it please
As for the animations, you might want to search a bit more. I advice you that it will be possible when we have event-triggered animations, but we don't have this ATM.
Welcome to the forums, but please search around for already existing topics, especially recent ones.
And please forgive me if I sound snotty, I just want to make things more effective :rolleyes:
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Zarel
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Re: Feature Request: Save menu settings / Vehicle upgrade
I really don't mind threads posted in the wrong place, but everyone was mostly doing fine, and suddenly, today, we get six suggestion threads in General Development... it was really weird.
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Olrox
- Art contributor
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Re: Feature Request: Save menu settings / Vehicle upgrade
hahahaha - yeah, that's why I thought you'd be mad, I've seen some of thoseZarel wrote:I really don't mind posting in the wrong place, but everyone was suddenly doing fine, and suddenly, today, we get six suggestion threads in General Development... it was really weird.
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Zarel
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- Location: Minnesota, USA
Re: Feature Request: Save menu settings / Vehicle upgrade
When it comes to threads in the wrong place, I'm never actually mad, just whiny. 