Original Warzone2100

Other talk that doesn't fit elsewhere.
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crux
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Re: Original Warzone2100

Post by crux »

Terminator wrote:Wait...So original game is now completely free of charge ?? mean We can post it anywhere ? ..and only PC version ?
I'm asking cause I don't care about any licenses so I didn't want to make any trouble for you. thats why sent torrent only in PM
Zarel wrote:Yes, original game is free.
I doubt that is the case since the original CDs have content that falls outside what Eidos & pumpkin control.
the pumpkin produced game data and the exe are free but not some of the dlls since those are proprietary.
I don't think anyone cares though.
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Zarel
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Re: Original Warzone2100

Post by Zarel »

crux wrote:I doubt that is the case since the original CDs have content that falls outside what Eidos & pumpkin control.
the pumpkin produced game data and the exe are free but not some of the dlls since those are proprietary.
I don't think anyone cares though.
What DLLs? The original CDs come with proprietary DLLs, but I believe they're still free as in they don't cost anything; they're just not open source.
Per
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Re: Original Warzone2100

Post by Per »

I think only the PC version is free, though. The PSX version is still probably off limits.
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BlueMaxima
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Re: Original Warzone2100

Post by BlueMaxima »

Which is a shame, really. Some hard work and it might be playable on the PlayStation 3/PSP ;)
Bring back...ducks!
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Zarel
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Re: Original Warzone2100

Post by Zarel »

/shrug/. We still have the source code.

I wonder how much work it would be to port Warzone to iPhone.
KukY
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Re: Original Warzone2100

Post by KukY »

Zarel wrote:I wonder how much work it would be to port Warzone to iPhone.
As I remember, iPhone uses it's own programming language called Cocoa Touch.
It is like C, not changed much, with improved support for iPhones native controls(touchscreen,main button, side buttons,acellerometer).
So it shouldn't be hard. Just(Wrong word, but I can't find anything better.) going through whole WZ code, editing some things to fit Cocoa, and you may notice some stupid things that may cause bugs, and fix them for both(?) versions.
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Zarel
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Re: Original Warzone2100

Post by Zarel »

13KukYNexus666 wrote:As I remember, iPhone uses it's own programming language called Cocoa Touch.
It is like C, not changed much, with improved support for iPhones native controls(touchscreen,main button, side buttons,acellerometer).
So it shouldn't be hard. Just(Wrong word, but I can't find anything better.) going through whole WZ code, editing some things to fit Cocoa, and you may notice some stupid things that may cause bugs, and fix them for both(?) versions.
No, the iPhone uses an API called Cocoa Touch. Its programming language is ObjC, which, like C++, is mostly backwards-compatible with C.
dmkp
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Re: Original Warzone2100

Post by dmkp »

Be a bit hard to play an RTS game on the iPhone.
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Zarel
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Re: Original Warzone2100

Post by Zarel »

I'm thinking about the interfacing. It shouldn't be too hard.