Warzone 3.0 Graphics

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natbob1
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Warzone 3.0 Graphics

Post by natbob1 »

From what I have heard the 3.0 release will more graphic intensive than 2.3. What changes that will take place in 3.0 will cause this?
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Zarel
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Re: Warzone 3.0 Graphics

Post by Zarel »

natbob1
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Re: Warzone 3.0 Graphics

Post by natbob1 »

Wow! That does certainly both explain and justify the additional resources. Thanks.
Ilr
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Re: Warzone 3.0 Graphics

Post by Ilr »

so wait... 3.0 means you're officially transitioning to TRUNK? Will adding custom maps and stats be made easier?
B/c I STILL can't alter any of the Campaign turret stats in my TRUNK version. Also I find the directory structures Extremely lacking in proper documentation and output/identification.

On the other hand... this will be a huge boon to all the artists so that's pretty awesome and makes it all worth it.
KukY
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Re: Warzone 3.0 Graphics

Post by KukY »

Ilr wrote:Extremely lacking in proper documentation and output/identification.
This should help you: TxtEditing
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Zarel
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Re: Warzone 3.0 Graphics

Post by Zarel »

Output is in stderr.txt; the Windows branch should also have pop-up alerts.

I'm working on renaming some files to CSV and adding a header to determine what the columns are.
primefalcon
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Re: Warzone 3.0 Graphics

Post by primefalcon »

Wow, Awesome graphics, what are going to be the system requirements for this?
stiv
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Re: Warzone 3.0 Graphics

Post by stiv »

A graphics card with decent OpenGL support.

Something like an nVidia GeForce FX 5600 seems to do ok.
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Tenoh
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Re: Warzone 3.0 Graphics

Post by Tenoh »

WEll i dont see much of the progress,just different tiles that's all.If i misunderstood then pls correct me.
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
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Zarel
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Re: Warzone 3.0 Graphics

Post by Zarel »

Yes, it's basically just new terrain.
Ceiling Cat
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Re: Warzone 3.0 Graphics

Post by Ceiling Cat »

Buildings need a serious makeover because they stick out like hell.
KukY
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Re: Warzone 3.0 Graphics

Post by KukY »

Ceiling Cat wrote:Buildings need a serious makeover because they stick out like hell.
Yes, they look like paper models made using 20 years old printer and broken CNC.
And they are on ground that looks like it was made by one of biggest artists that ever existed.
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Tenoh
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Re: Warzone 3.0 Graphics

Post by Tenoh »

If you want paper models pls check out aoe3 in 3d glasses ^_^ damn so real lol!
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
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lav_coyote25
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Re: Warzone 3.0 Graphics

Post by lav_coyote25 »

instead of complaining and bickering - start redoing the graphics - any and all help is appreciated. thankyou. :)
KukY
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Re: Warzone 3.0 Graphics

Post by KukY »

lav_coyote25 wrote:instead of complaining and bickering - start redoing the graphics - any and all help is appreciated. thankyou. :)
Yes, I will make new models, and they won't be Warzonish enough.