Cheating to get All Technologies in Campaign
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codedot
- New user
- Posts: 2
- Joined: 08 Jan 2010, 15:43
Cheating to get All Technologies in Campaign
Hi Project,
I would like to have Cyborg Transport, Cyborg Engineer, etc. in Campaign mode, but "give all" cheat doesn't enable all the technologies available for Skirmish. I would be grateful for help.
Also, I don't understand why NEXUS Link Tower doesn't fight structure, just units. When I switch to AI group using Ctrl-O, their NEXUS Link Towers in turn do hack enemy structures.
Thanks.
Best regards,
Anton
I would like to have Cyborg Transport, Cyborg Engineer, etc. in Campaign mode, but "give all" cheat doesn't enable all the technologies available for Skirmish. I would be grateful for help.
Also, I don't understand why NEXUS Link Tower doesn't fight structure, just units. When I switch to AI group using Ctrl-O, their NEXUS Link Towers in turn do hack enemy structures.
Thanks.
Best regards,
Anton
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Cheating to get All Technologies in Campaign
You can have Cyborg Engineer in campaign.codedot wrote:I would like to have Cyborg Transport, Cyborg Engineer, etc. in Campaign mode, but "give all" cheat doesn't enable all the technologies available for Skirmish.
About other;
Campaign and MP have diffrent *.wz files.
They are separated.
Let me test something...
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codedot
- New user
- Posts: 2
- Joined: 08 Jan 2010, 15:43
Re: Cheating to get All Technologies in Campaign
Could you please help me with creating one?13KukYNexus666 wrote:You can have Cyborg Engineer in campaign.
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Cheating to get All Technologies in Campaign
You have to build Cyborg Factory, Research Cyborg Engineer, and then build it.codedot wrote:Could you please help me with creating one?13KukYNexus666 wrote:You can have Cyborg Engineer in campaign.
You gat artifacts in, Alpha 8 I think?
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Cheating to get All Technologies in Campaign
...erm, no you can't.13KukYNexus666 wrote:You have to build Cyborg Factory, Research Cyborg Engineer, and then build it.
You gat artifacts in, Alpha 8 I think?
Cyborg engineer is skirmish-only right now.
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Cheating to get All Technologies in Campaign
I haven't played Campaign since videos were released, and then I cheated just to view videos.Zarel wrote:Cyborg engineer is skirmish-only right now.
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BlueMaxima
- Trained

- Posts: 431
- Joined: 05 Jun 2008, 09:20
- Location: Sydney, Australia
Re: Cheating to get All Technologies in Campaign
Heh, you can do that without using the game on some media players.13KukYNexus666 wrote: I haven't played Campaign since videos were released, and then I cheated just to view videos.
Bring back...ducks!
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Cheating to get All Technologies in Campaign
I found it out at G4.BlueMaxima wrote:Heh, you can do that without using the game on some media players.13KukYNexus666 wrote: I haven't played Campaign since videos were released, and then I cheated just to view videos.
And I didn't have time to extract it then.
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dragonflythecat
- Rookie

- Posts: 22
- Joined: 15 Jan 2010, 20:03
Re: Cheating to get All Technologies in Campaign
There Are No Cheat Codes In Campaigns
After reading your question and replies that you received it is quite clear that none of you has had a creative writing course. Try to be more personnel in your question and response. The reason why you can and why you can't in this game can be boiled down to one word:- Governor, like the governor you have on a go-cart engine to limit your speed.
This game has a slew of governors scattered through it. You have ran into one of them and you are using the wrong debug/cheat code "Research All" is the code you want to be using. We will start a campaign: The map opens up and the three little trucks are sitting there waiting to go to work, you have four machine gun tanks on wheels sitting to the side - do you see what I see?
Next you will press the back space and left shift at the same time to open up that section. Hit the ENTER button and at the bottom of the Instruction Cluster and cursor line appears beneath it. You now can begin typing on the keyboard. Type in: superpower and hit ENTER and you get 100,000 in energy, (we used to get 107 million but someone in Germany is getting cheap, you have to reenter this code numerous times during game play now). For the next code hit ENTER and begin typing: deity and hit ENTER and now you can see your opponent and oil refineries, you follow this sequence for each code you want to employ in your match. Hit ENTER and type the next code: research all and hit ENTER everything you will possibly need to compete the campaign is now available to you. On a timed match you can add this code to halt the clock. Hit ENTER and type: time toggle and hit ENTER. The only other code you may need for standard play is left-ctrl and the plus/equal at the same time, this will speed up game play from 1.0 to 1.3 to 1.5 the regular speed.
Once you are in campaign mode and you issue those codes they only register for that campaign. So you type in the codes and you play the first completed map, including away missions; all the artifacts on those away missions and all the artifacts on the current home map, whether you have discovered them or not, you have already acquired by typing in 'research all' for that map and keeps you within the confines of that particular campaign.
Essentially, you can not research any technologies that don't meet the concept of the campaign.
When you move to the next campaign you will have to reissue the codes and the same for the third campaign, realistically there are no cheat codes in this game - if you think about it no matter how much energy/oil you have the trucks don't build any faster and the factories don't produce any faster - Governors...
After reading your question and replies that you received it is quite clear that none of you has had a creative writing course. Try to be more personnel in your question and response. The reason why you can and why you can't in this game can be boiled down to one word:- Governor, like the governor you have on a go-cart engine to limit your speed.
This game has a slew of governors scattered through it. You have ran into one of them and you are using the wrong debug/cheat code "Research All" is the code you want to be using. We will start a campaign: The map opens up and the three little trucks are sitting there waiting to go to work, you have four machine gun tanks on wheels sitting to the side - do you see what I see?
Next you will press the back space and left shift at the same time to open up that section. Hit the ENTER button and at the bottom of the Instruction Cluster and cursor line appears beneath it. You now can begin typing on the keyboard. Type in: superpower and hit ENTER and you get 100,000 in energy, (we used to get 107 million but someone in Germany is getting cheap, you have to reenter this code numerous times during game play now). For the next code hit ENTER and begin typing: deity and hit ENTER and now you can see your opponent and oil refineries, you follow this sequence for each code you want to employ in your match. Hit ENTER and type the next code: research all and hit ENTER everything you will possibly need to compete the campaign is now available to you. On a timed match you can add this code to halt the clock. Hit ENTER and type: time toggle and hit ENTER. The only other code you may need for standard play is left-ctrl and the plus/equal at the same time, this will speed up game play from 1.0 to 1.3 to 1.5 the regular speed.
Once you are in campaign mode and you issue those codes they only register for that campaign. So you type in the codes and you play the first completed map, including away missions; all the artifacts on those away missions and all the artifacts on the current home map, whether you have discovered them or not, you have already acquired by typing in 'research all' for that map and keeps you within the confines of that particular campaign.
Essentially, you can not research any technologies that don't meet the concept of the campaign.
When you move to the next campaign you will have to reissue the codes and the same for the third campaign, realistically there are no cheat codes in this game - if you think about it no matter how much energy/oil you have the trucks don't build any faster and the factories don't produce any faster - Governors...
What is the incentive for war? Fewer oil rigs.
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Tenoh
- Trained

- Posts: 359
- Joined: 18 Nov 2008, 15:06
Re: Cheating to get All Technologies in Campaign
Buh,i added and changed files to use skirmish tech in campaign,was cool! Fortrases were changing colors like mad LOL!
Nexus never knew what hit him! but it was in 2.2 .
Nexus never knew what hit him! but it was in 2.2 .
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Cheating to get All Technologies in Campaign
Interesting that you should say that. You know, many of the posters here are from other countries - English isn't their native language.dragonflythecat wrote:After reading your question and replies that you received it is quite clear that none of you has had a creative writing course. Try to be more personnel in your question and response. The reason why you can and why you can't in this game can be boiled down to one word:- Governor, like the governor you have on a go-cart engine to limit your speed.
You're missing a few commas, by the way.
Well, you can always use the Ctrl+O menu to instantly generate units and structures. And the "biffer baker" cheat works wonders for if you want to get through campaign quickly - I use it for testing. More stable than "get off my land" or "time toggle" or "let me win", which can make the game crash if you're unlucky.dragonflythecat wrote:When you move to the next campaign you will have to reissue the codes and the same for the third campaign, realistically there are no cheat codes in this game - if you think about it no matter how much energy/oil you have the trucks don't build any faster and the factories don't produce any faster - Governors...
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Ai_Tak
- Rookie

- Posts: 26
- Joined: 23 Dec 2009, 05:06
Re: Cheating to get All Technologies in Campaign
With the unit generation part of that, you can drag a line of units, but it only makes the last one. It takes two clicks per generated unit. It would be handy for testing and messing around if you could make a whole line of units, like a line of walls.Zarel wrote:...
Well, you can always use the Ctrl+O menu to instantly generate units and structures.
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