Pie editing help for a mod requested.

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Raem_Lylar
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Pie editing help for a mod requested.

Post by Raem_Lylar »

I am making a gatling gun fortress and a laser fortress mod as proposed here:
viewtopic.php?f=30&t=4332&p=43341#p43341

I need someone that can do it and has the free time to take the Flashlight and Assault cannon pies and quadruple their size and then convert them back to the format wz uses for me, Please. I also need the ammo for the heavy laser enlarged by 3x, Please. Thank you in advance for any help. You can also point me to some good freeware :)

I can easily handle making the actual mod, i just need pies that look good on a fortress and being fired from one.

EDIT: Feedback and suggestions are welcome, Of Course!

Regards, -Ra

EDIT: Planes and to do list:
-I am Naming the Rapid Fire anti-personnel fort: Assault Fortress. Please give me something better!
-I am Naming the Charged Particle Beam anti-all fort: Heavy Lazer Fortress. Please give me something better!
-I plan on the Assault Fortress needing Assault Gun/Cannon And Supercrete in order to research it.
-I plan on the Heavy Lazer Fortress to have a red super sized Heavy Laser Projectile, Standard HL explosion.
-I plan on the Heavy Lazer Fortress needing Heavy Laser and Plascrete to research it.
-I plan on allowing the Assault Fortress to aim at and shoot at aircraft.
-I plan on having the Assault Fort the earliest available Fort, And thus the cheapest and weakest.
-I plan on using a cannon hit graphic and explosion, ie the HPVC, For the Assault Fortress.
-I am considering adding a Plasma Fort (Plazma Fortress) And Mortar Fort (Meteor-Pit Fortress)
-I planed on using one of these as the Assault Fortress Projectile: Gauss projectile, Rail-Gun Projectile, Heavy Cannon Projectile, Scourge projectile, Cannon Fort Projectile.

That's it... will add more later.
Last edited by Raem_Lylar on 29 Dec 2009, 02:36, edited 8 times in total.
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KukY
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Re: Pie editing help for a mod requested.

Post by KukY »

I don't think that simply enlarging existing weapon models would be good.
Machinegun and Laser Fortress should have their own uniqe type of weapon.
Maybe multi(4 or 9, or even more) barreled Assault Gun on Machinegun Fortress.
And on Laser Fortress... Here, larger Heavy Laser would be fine, but if it would fire red laser light :twisted:
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NEXUS
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Re: Pie editing help for a mod requested.

Post by NEXUS »

I'll give it a go and, will post some things here in a couple of days... :)
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Re: Pie editing help for a mod requested.

Post by Raem_Lylar »

13KukYNexus666 wrote:I don't think that simply enlarging existing weapon models would be good.
Machinegun and Laser Fortress should have their own uniqe type of weapon.
Maybe multi(4 or 9, or even more) barreled Assault Gun on Machinegun Fortress.
And on Laser Fortress... Here, larger Heavy Laser would be fine, but if it would fire red laser light :twisted:
Enlarging existing models is fine for a mod. An official addition to the game would be best with unique models.

Multi-Gatling barrels are not practical, Gatling guns already consist of multi barrels.

EDIT: I do like the idea of a red laser though... NEXUS, you think you could change the heavy laser color to red in addition to enlarging it 3x, Please? It should be a bright red, like its emitting light, ie a red lightbulb.
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KukY
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Re: Pie editing help for a mod requested.

Post by KukY »

I have an idea for that machinegun projectile pie:
Series of bullets in spiral order.
Like this:

Code: Select all

      [*]          [*]
   [*]   [*]   [*]
[*]          [*]
You know like, like, like DNA, yes, it is it, make it look like DNA...
Raem_Lylar
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Re: Pie editing help for a mod requested.

Post by Raem_Lylar »

13KukYNexus666 wrote:I have an idea for that machinegun projectile pie:
Series of bullets in spiral order.
Like this:

Code: Select all

      [*]          [*]
   [*]   [*]   [*]
[*]          [*]
You know like, like, like DNA, yes, it is it, make it look like DNA...
I didn't even ask him for a projectile pie for the Assault Fortress... I planed on using one of these:
Gauss projectile, Rail-Gun Projectile, Heavy Cannon Projectile, Scourge projectile, Cannon Fort Projectile.

Whatever looks right in game really... Any way they will most likely be moving too fast to see.

Edited first post with plans and to-do list.
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NEXUS
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Re: Pie editing help for a mod requested.

Post by NEXUS »

Here are some pie files for the mod, tell me what you think of them, I will make changes if needed. :)
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Re: Pie editing help for a mod requested.

Post by Raem_Lylar »

I will give feed back on the models whenever i manage to complete an alpha of the mod...
I work on it in my free time very slowly. It will be available here once it is finished.
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Re: Pie editing help for a mod requested.

Post by KukY »

Raem_Lylar wrote:I work on it in my free time very slowly.
Or I can do it quickly now.
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Re: Pie editing help for a mod requested.

Post by Raem_Lylar »

13KukYNexus666 wrote:
Raem_Lylar wrote:I work on it in my free time very slowly.
Or I can do it quickly now.
Sure, if you want it that bad.
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Re: Pie editing help for a mod requested.

Post by KukY »

Raem_Lylar wrote:Sure, if you want it that bad.
I don't want it, i'm just bored to death...
I'll start doing something now.

EDIT: NEXUS, I need help. What model is what? More descriptive and less generic names are better...
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Re: Pie editing help for a mod requested.

Post by NEXUS »

Ok I will repost the files in a ziped folder with a text file inclosed for anyone that would like to use these for mods. :)
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Re: Pie editing help for a mod requested.

Post by KukY »

Here you go:
new-fort.wz
Rocket ---> Laser
Cannon ---> Machinegun

Test it, I didn't.
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