Updates:
New GFX skin added for almost all weapons
Removed Minimum range for all Direct-Fire weapons (Indirect-Fire Weapons still have Minimum Range)
Now the mod stops Warzone from load a specific texpage for features, see Universal Features Mod by Mysteryem for more information: viewtopic.php?f=10&t=2435&p=23731&hilit=Universal+Features#p23662
Added TEAM COLORS for Repair Facility turret!
Added high quality textures for the game
Weapon Sounds changed
Structure stats changed a bit
Research tree changed a bit.
Weapons stats changed a lot again for balance purpose
V1.04 AI build new and challenging templates! They research Auto-Repair technology
Nerfed Nuclear Missile Silo
Nerfed NEXUS and Super Bodies a bit more for balance purposes.
Day/Night Feature removed.
New Sky for Arizona Maps and Arizona new fog available!
Plasteel Researches removed
Normal Cyborgs are available when their weapons variant are research, perhaps, Super Cyborgs still need to be researched. (Like Zarel's Rebalance Mod)
HUD Colors changed to a darken gold
UWM Logo color changed
Super Cyborgs run a little faster now (100km/h, before 85km/h)
Archangel Missile and Tomahawk Missile limited to defensive use only
More you can discovering by playing the mod.
If you find errors, bugs or crashes, please report it!
EDIT: Re-Uploaded the file. Fixed some issues
Installing the mod:
1)Put the file "Ultimate_Warfare_v2.0.wz" in Warzone 2100/mods/global/autoload
2)When you start the Warzone, it will load the mod automatically
3)Then start a new Multiplayer/Skirmish Game
Have Fun and Feel free to comment!
Regards BP


