New possible weaponidea
-
CinC
- Trained

- Posts: 32
- Joined: 27 Nov 2009, 18:31
New possible weaponidea
I have an Idea for a new Weapon, it will be called Metal Storm. What does this Weapon?
http://www.youtube.com/watch?v=iX6YvWxtrxw
I know that is very heavy, ingame it could be something like an improvement of all weapons (reload and damage) or an complete new weapon...
http://www.youtube.com/watch?v=iX6YvWxtrxw
I know that is very heavy, ingame it could be something like an improvement of all weapons (reload and damage) or an complete new weapon...
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: New possible weaponidea
That would be intertesting, but only if single projectile would have low damage.
I'll try to make mod with weapon like that.
I'll try to make mod with weapon like that.
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: New possible weaponidea
I'm making a mod in what MRA will have charachteristics of Metal Storm, but I mess up something every time.
It's going to take me a very long time,altough it is very simple.
It's going to take me a very long time,altough it is very simple.
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: New possible weaponidea
Here it is:
It isn't exactly like Metal Storm but it is best that can be done.
MRA is Metal Storm. (But still under name MRA.)
MRA is Metal Storm. (But still under name MRA.)
You do not have the required permissions to view the files attached to this post.
-
SCAVANGER
- Trained

- Posts: 50
- Joined: 27 Nov 2009, 23:18
- Location: managua,nicaragua
Re: New possible weaponidea
yeah sound good i have an idea like a weapon like the archangel missiles but with a very long range or ah a great cannon that can be launched every 4:00 minutes buts make a great damage
lo siento yo no hablo ingles disculpen mis errores
wz2100 lo juego desde que tengo 9 años
(en la playstation 1)
wz2100 lo juego desde que tengo 9 años
-
EVIL386
- Trained

- Posts: 80
- Joined: 05 Jan 2007, 02:11
Re: New possible weaponidea
Looks awesome, can't wait to test it out. (woo 10000th post in this topic 
-
Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: New possible weaponidea
You mean like a laser satellite command post?SCAVANGER wrote:yeah sound good i have an idea like a weapon like the archangel missiles but with a very long range or ah a great cannon that can be launched every 4:00 minutes buts make a great damage
(Why do people keep suggesting things that already exist?)
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: New possible weaponidea
Because they only played Tutorial, A1 mission in Campaign, they failed, and now they make ideas for weapons that could make them win in that mission. Shortly, they didn't play the game.Zarel wrote:You mean like a laser satellite command post?SCAVANGER wrote:yeah sound good i have an idea like a weapon like the archangel missiles but with a very long range or ah a great cannon that can be launched every 4:00 minutes buts make a great damage
(Why do people keep suggesting things that already exist?)
-
NaxShaleChan
- Trained

- Posts: 41
- Joined: 02 Oct 2009, 06:43
Re: New possible weaponidea
Actually, this weapon is really, really, really lame. In a real deployment anyway. First of all, unless the barrels are arrayed such that they angle outward, when firing (assuming it is as accurate as it claims, which I will cover in a second) the rounds will only cover an area equivalent to the size of the barrel array. Second of all, bullets towards the muzzle will be extremely inaccurate, lacking a length of barrel and rifling to give it a spin for accuracy. It could be equated to packing a Revolutionary War era musket with bullets and powder sequentially. The accuracy of the lone round ball in the full length of the barrel was bad enough to begin with, but the balls towards the front of the barrel with even less length to accelerate before being freed of guidance will fly even wilder.
-"Gravity is not responsible for people falling in love." -Albert Einstein
Soldier: General, we're surrounded!
General: Good, then we can attack in all directions!
Soldier: General, we're surrounded!
General: Good, then we can attack in all directions!
-
Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: New possible weaponidea
Yeah. This weapon idea is basically just an assault gun, which we already have.
-
javierkaiser
- Trained

- Posts: 39
- Joined: 23 Aug 2009, 08:05
Re: New possible weaponidea
Looks like a mini rail gun :rolleyes:
-
SCAVANGER
- Trained

- Posts: 50
- Joined: 27 Nov 2009, 23:18
- Location: managua,nicaragua
Re: New possible weaponidea
hey i played the game when i was 9 years old ok??? but i never used the laser satellite command post why?? because i only played with no structures in skirmishes when have passed like one hour i have all my enemies destroyed thats why i dont know about that weapon but if you said that what about a invisible tank that can only be spotted with the radars or when they shootBecause they only played Tutorial, A1 mission in Campaign, they failed, and now they make ideas for weapons that could make them win in that mission. Shortly, they didn't play the game.
lo siento yo no hablo ingles disculpen mis errores
wz2100 lo juego desde que tengo 9 años
(en la playstation 1)
wz2100 lo juego desde que tengo 9 años
-
Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: New possible weaponidea
No, we're not going to have invisible units, at least not before the ECM code hits.
-
KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: New possible weaponidea
???javierkaiser wrote:Looks like a mini rail gun :rolleyes:
But there are lot of people who just come on this forum and ask for new things. Most of them already are in game. Actually, that is how I became member of this forum.SCAVANGER wrote:hey i played the game when i was 9 years old ok??? but i never used the laser satellite command post why?? because i only played with no structures in skirmishes when have passed like one hour i have all my enemies destroyed thats why i dont know about that weapon but if you said that what about a invisible tank that can only be spotted with the radars or when they shoot13KukYNexus666 wrote:Because they only played Tutorial, A1 mission in Campaign, they failed, and now they make ideas for weapons that could make them win in that mission. Shortly, they didn't play the game.
13KukYNexus666:"...and now they make ideas for weapons that could make them win in that mission."Zarel wrote:No, we're not going to have invisible units, at least not before the ECM code hits.
SCAVANGER:"...but if you said that what about a invisible tank that can only be spotted with the radars or when they shoot"
I don't believe it was an idea, just indirect (with Archangels
And it would be stupid.