Hey, look - new subforums!

Discuss the future of Warzone 2100 with us.
Per
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Hey, look - new subforums!

Post by Per »

I just added two new subforums to this one - one for coding and one for improving the game artwork, after popular request. (Ok, it was Buginator who asked.)

If you have any problems / requests related to this change, post them here! :D
KukY
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Re: Hey, look - new subforums!

Post by KukY »

What about all those topics in General development itself?
Will they be moved or what?

BTW, I think new subforum, 2.3.x should be added to Version specific forum.
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Buginator
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Re: Hey, look - new subforums!

Post by Buginator »

13KukYNexus666 wrote:What about all those topics in General development itself?
Will they be moved or what?

BTW, I think new subforum, 2.3.x should be added to Version specific forum.
Yes, that is the plan...

Just need someone to throw us a list of what needs to be moved, since we don't have allot of time.
You can post them in this thread. :)

Thanks!
and it ends here.
KukY
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Re: Hey, look - new subforums!

Post by KukY »

Like you asked Buginator...

List to move:

To coding:
  • automated svn install script
  • Better alliances patch
  • Game Version
  • trunk crashed
  • power to build vs actual money spent
  • cannon fortress / power generator
  • Widescreen menus fix
  • Compilation
  • iPhone/iPod Touch port?
  • Research tree editor
  • Body-Propulsion spped and HP modificator
  • Multiple Turrets
  • 5.1 surround sound FTW!
  • understanding the command turret updates
  • Letting fortresses be built next to each other?
To Artwork:
  • New game menu UI concept
  • Mist setting: lack on knowledge of where you have been
  • Possible trunk terrain renderer improvements.
  • Warzone Widget Status
  • New sky?
I'll post more later.
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Buginator
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Re: Hey, look - new subforums!

Post by Buginator »

13KukYNexus666 wrote:Like you asked Buginator...

List to move:
...

I'll post more later.
Thanks 13KukYNexus666!!

You don't need to make it look that good, just throwing up links is fine. :)
and it ends here.