Hover Transport

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KukY
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Hover Transport

Post by KukY »

I tried to make Hover Transport,but it won't work.
Does it works for you?
How should it be made?
Is it Transport unit type limitation or something else?
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Olrox
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Re: Hover Transport

Post by Olrox »

Did you get a crash? If so, I think it'd be very helpful for others members, if you posted the crash report file, when they try to understand the problem you're getting.

Also, I think it'd be productive to take a look at this topic, where XboxJosh posted information and files about his work on ground transports.

Anyway, that's interesting, but I wonder what advantages it'd have over the flying transport. Would it be cheap, have a bit more hitpoints and be available earlier on the tech tree?
KukY
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Re: Hover Transport

Post by KukY »

No,it didnt crash.
But transport was same(VTOL version).
I just made (very)simple mod,i changed Transports propulsion to Hover.
And as much as I see,XboxJosh worked only on Transports model,but i'm trying to make a mod witch would enable that.
I don't know to model,i'm trying to learn,but it's not going good.
I'll probably need help with it.
KukY
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Re: Hover Transport

Post by KukY »

Big update of this mod.

I first tried to make this a mod.
Now I directly changed values in "mp.wz".

Now game crashed.
Report:
Crash.zip
I read those files and i noticed this line:

Code: Select all

error   |05:36:13: [loadDroidWeapons] Weapon is invalid for air propulsion for template Cyborg Transport
That's it!Weapon on transport was VTOL version!All I needed to do is to change weapon to ground version.
I did it and it worked.
This is the mod:
HT_test_new.wz
(Note:This transport has Pulse Laser.)

And in this post everything looks perfect.
In next post screenshots;
AND
a Bug(not crashing one) and Weird looking transport..
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KukY
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Re: Hover Transport

Post by KukY »

Screenshots:
Transport:
wz2100_shot_001.png
Ordered to move:
wz2100_shot_002.png
But Transport has VTOL parts.Weird.

And for desert,small overburned bug:
wz2100_shot_003.png
I ordered Transport to go onto that hill,but instead of going over ramp on left,it tries to travel trough the cliff.
I believe that it is because of TRANSPORTER unit type limitations(a Hover imagineing that he is a VTOL ;) ).

So before using this there are 3 things to do:
  • Recode TRANSPORTER unit type
  • Make a model for Hover Transport
  • Find a way to use it in game
About a way to use it:
Maybe that it can load ALL units so Tracks,HT and Wheels can go over rivers.
But that all units can only be loaded on HTrans,but i think that would require 2 diffrent unit types...
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Wibble199
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Re: Hover Transport

Post by Wibble199 »

This looks good if you could get it working. Are you still trying or have you given up?
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Zarel
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Re: Hover Transport

Post by Zarel »

The TRANSPORTER droid type is a flying transport. You'd need to add code-support for a ground transport before you could mod it in.