Body-Propulsion spped and HP modificator

Discuss the future of Warzone 2100 with us.
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Body-Propulsion spped and HP modificator

Post by KukY »

I believe that it would be easy to realize,and it could be useful.
Modders could make bodies specialized for VTOL-s,Hovers and Tracks.
Devs?
BulletMagnet
Trained
Trained
Posts: 99
Joined: 10 Nov 2006, 12:04

Re: Body-Propulsion spped and HP modificator

Post by BulletMagnet »

huh?
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: Body-Propulsion spped and HP modificator

Post by KukY »

BulletMagnet wrote:huh?
For example,an imagined body
Speed modificators are:
vtol-175
hover-125
track-200
half track-150
wheel-150
HP modificators are:
vtol-100
hover-50
track-100
half track-75
wheel-75

That body would fast up unit,but reduce it's HP for most propulsions.
GiGaBaNE
Trained
Trained
Posts: 262
Joined: 24 Jun 2007, 17:51

Re: Body-Propulsion spped and HP modificator

Post by GiGaBaNE »

personaly i think its fine the way it is.
speed is determined by the weight of the body and the propultion type used
hit points are determined by the weapon you mount and the propultion type used.

to be honest a brick is a brick whether its flying thru the air or laying on the ground.
User avatar
Olrox
Art contributor
Posts: 1999
Joined: 03 Jul 2007, 19:10

Re: Body-Propulsion spped and HP modificator

Post by Olrox »

GiGaBaNE wrote:personaly i think its fine the way it is.
speed is determined by the weight of the body and the propultion type used
hit points are determined by the weapon you mount and the propultion type used.

to be honest a brick is a brick whether its flying thru the air or laying on the ground.
The speed is also affected by the engine output of the body and a weird "volume modifier" Zarel mentioned somewhere else. The plans are to eradicate this modifier, I think. Also, the hitpoints are heavily affected by the body, not only determined by the turret and propulsion, as you stated.
User avatar
Zarel
Elite
Elite
Posts: 5770
Joined: 03 Jan 2008, 23:35
Location: Minnesota, USA

Re: Body-Propulsion spped and HP modificator

Post by Zarel »

Olrox wrote:
GiGaBaNE wrote:personaly i think its fine the way it is.
speed is determined by the weight of the body and the propultion type used
hit points are determined by the weapon you mount and the propultion type used.

to be honest a brick is a brick whether its flying thru the air or laying on the ground.
The speed is also affected by the engine output of the body and a weird "volume modifier" Zarel mentioned somewhere else. The plans are to eradicate this modifier, I think. Also, the hitpoints are heavily affected by the body, not only determined by the turret and propulsion, as you stated.
HP is affected by weapon + body * propulsion, to be exact.

And you can fortunately disregard the volume modifier by building it into the engine output.