Players wanted Today! (Oct 31st!)

Discuss the future of Warzone 2100 with us.
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Buginator
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Players wanted Today! (Oct 31st!)

Post by Buginator »

Since we are very limited in people to test with, I was wanting to try some 8p games for testing.

This will not be actual games, just need to see what is going on when we got lots of people connecting to the game so we can fix some bugs.

This will be 2.2.4 releases (or branch/2.2) and specify --debug net on the command line or shortcut.
Then when requested, upload your stderr.txt file to ticket: http://developer.wz2100.net/ticket/1032

If you *can't* connect, or have other issues, we *still* need the logs!
Just add --debug net to your shorcut like this.
c:\whereever_wz_is\warzone2100.exe --debug net
or
"d:\my games\warzone 2100\warzone2100.exe" --debug net


Saturday, October 31, 2009 at 1:00:00 PM UTC-4 hours EDT
UTC Saturday, October 31, 2009 at 17:00:00
IRC channel #warzone2100

Thanks for helping out!
and it ends here.
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Buginator
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Re: Players wanted Today! (Oct 31st!)

Post by Buginator »

For those of you that helped out, thanks! :3

Though, I didn't get the logs from everyone. :stare:

Results are, when there is a 8p game, the last person who joins is more or less a ghost.
The crappy dpid 0 is the root cause of this.
The fix... well, we are trying something different. Stay tuned.
:ninja:
and it ends here.