Okay, so let's start the next Rebalance cycle early.
1. First, I think HMG should require APDSB MG Bullets Mk2 instead of just APDSB MG Bullets, and APDSB MG Bullets Mk3 should require HMG.
Machineguns are a bit powerful in the earlygame, so this should alleviate that somewhat. This adjustment shouldn't slow down later-game development, since anything that has either of them as prerequisites has later bottlenecks.
Rebalance 0.7 planning
-
Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
-
Avestron
- Trained

- Posts: 314
- Joined: 03 Jul 2009, 02:23
Re: Rebalance 0.7 planning
I have to agree that there is too little distance between the early 3 machine guns - especially twin-to-heavy MG so the proposal to place it a little further down the tech line seems reasonable.
Would it be an issue to convert MG weapons into burst-fire weapons (where a single instance is a packet of multiple bullets)?
Would it be an issue to convert MG weapons into burst-fire weapons (where a single instance is a packet of multiple bullets)?

-
Olrox
- Art contributor
- Posts: 1999
- Joined: 03 Jul 2007, 19:10
Re: Rebalance 0.7 planning
I second that idea STRONGLY. It's weird to hear a burst sound effect and see a single bullet coming out. :mad;Avestron wrote: Would it be an issue to convert MG weapons into burst-fire weapons (where a single instance is a packet of multiple bullets)?
MRA, Ripple rocket artillery, Seraph and Archangel all fire volleys of rockets/missiles - Perhaps the same method can be used? :rolleyes:
-
Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Rebalance 0.7 planning
http://en.wikipedia.org/wiki/Tracer_ammunitionOlrox wrote:It's weird to hear a burst sound effect and see a single bullet coming out. :mad;
(The bullet PIEs are actually named "tracer", so this is no retcon.)
(Why am I forced to come up with fluff? Isn't this, like, TVR's job or something?)
(I've considered making some weapons burst, but MGs will not be one of them.)
-
Olrox
- Art contributor
- Posts: 1999
- Joined: 03 Jul 2007, 19:10
Re: Rebalance 0.7 planning
Damn, I've forgot about tracer bulletsZarel wrote:http://en.wikipedia.org/wiki/Tracer_ammunitionOlrox wrote:It's weird to hear a burst sound effect and see a single bullet coming out. :mad;
(The bullet PIEs are actually named "tracer", so this is no retcon.)
(I've considered making some weapons burst, but MGs will not be one of them.)
It was about 1 AM and I had been working all day
Yeah, he accomplish that role very well - no need for co-worker on this sector(Why am I forced to come up with fluff? Isn't this, like, TVR's job or something?)
For me, a simple "go making models and stop whining already, Olrox" should be enough xD