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Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 21 Oct 2009, 01:48
I was not sure about it, but some friends said I should publish it :rolleyes:
I'll make more when I feel like it (or under request of specific scenes)
Feel free to use it like you want - It's not even that good, it's my first attempt to render environments, sort of.
Regards, Olrox
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XboxJosh
Trained
Posts: 259 Joined: 18 May 2009, 02:16
Location: Texas, USA
Post
by XboxJosh » 21 Oct 2009, 02:09
Awesome!
Alias: Cipher[SSC]
System Specs:
OPERATING SYSTEM: Windows 7 Professional
CPU TYPE: AMD Athlon II X2 250
CPU SPEED: 3000 MHz
SYSTEM MEMORY: 4 GB (2 x 2GB, DDR2)
GRAPHICS CARD MODEL: NVidia GTS 250
Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 21 Oct 2009, 02:12
Hmm, I think I should've rescaled the turret, as it's going to be HPV cannon and not a sniper gun :rolleyes:
Avestron
Trained
Posts: 314 Joined: 03 Jul 2009, 02:23
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by Avestron » 21 Oct 2009, 10:02
It looks awesome even at this close up ^_^
winsrp
Trained
Posts: 417 Joined: 14 May 2008, 17:00
Post
by winsrp » 21 Oct 2009, 16:42
ohhhh that little thing on top of the vehicle is the turret, i though it was was a radar and it missed the turret... lol.
That thing its not even big enough to be the machine gun. xD
Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 21 Oct 2009, 17:35
winsrp wrote: ohhhh that little thing on top of the vehicle is the turret, i though it was was a radar and it missed the turret... lol.
That thing its not even big enough to be the machine gun. xD
So, you want big guns, eh?
winsrp
Trained
Posts: 417 Joined: 14 May 2008, 17:00
Post
by winsrp » 21 Oct 2009, 21:10
Olrox wrote: So, you want big guns, eh?
I would really like to see a twin assault cannon or a heavy cannon (or at least a small cannon that resembles one xD not a body with this little straw that pops out... xD )
Zarel
Elite
Posts: 5770 Joined: 03 Jan 2008, 23:35
Location: Minnesota, USA
Post
by Zarel » 21 Oct 2009, 23:04
It's a bit bigger than it looks, btw. You're looking at it from the wrong angle.
winsrp
Trained
Posts: 417 Joined: 14 May 2008, 17:00
Post
by winsrp » 21 Oct 2009, 23:12
well, there are not much angles to look at so... don't blame me on them looking small..
Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 21 Oct 2009, 23:42
winsrp wrote: well, there are not much angles to look at so... don't blame me on them looking small..
I'm gonna make them from a different angle, aiming at another team's units, then
Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 22 Oct 2009, 01:49
I didn't add the other team's units yet - Will do that later.
I've experimented with 125% scale of the turrets and a different angle, with different fog.
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lav_coyote25
Professional
Posts: 3434 Joined: 08 Aug 2006, 23:18
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by lav_coyote25 » 22 Oct 2009, 04:39
that looks great!!!! is too bad there isnt a way to do in game movies... ( without getting into a whole bunch of different soft / hard wares...). xD
Olrox
Art contributor
Posts: 1999 Joined: 03 Jul 2007, 19:10
Post
by Olrox » 22 Oct 2009, 04:45
lav_coyote25 wrote: that looks great!!!! is too bad there isnt a way to do in game movies... ( without getting into a whole bunch of different soft / hard wares...). xD
We could make an intro movie for WZ resurrection :rolleyes:
Or just for Art Revolution :rolleyes:
lav_coyote25
Professional
Posts: 3434 Joined: 08 Aug 2006, 23:18
Post
by lav_coyote25 » 22 Oct 2009, 05:59
Olrox wrote: lav_coyote25 wrote: that looks great!!!! is too bad there isnt a way to do in game movies... ( without getting into a whole bunch of different soft / hard wares...). xD
We could make an intro movie for WZ resurrection :rolleyes:
Or just for Art Revolution :rolleyes:
well - perhaps one day when you have the time...
Nancy08
Post
by Nancy08 » 22 Oct 2009, 10:49
simple, yet amazing.
"Mistakes are the portals of discovery."