themac wrote:"EDIT: original 1.10 balance mod is added to this release. hope a few old schooler will play it : ).
if not, then our (mainly my) work was for nothing."
I haven´t seen a option to switch to the 1.10 balance mod in the Mac version. Can you explain how I can get it?
I HAVENT CRASHED ONCE IN MP! WOW TY FOR UPDATE IDC ABOUT OTHER BUGS LOL AS LONG AS I CAN PLAY A STRAIGHT GAME....
now that i can have non stop enjoyable fun playing i may start writing other bugs in game
BTW, if you run Warzone in fullscreen on the Mac, it seems to be impossible to switch to the desktop. It would be a nice feature to be able to switch to the desktop and then back to the game running in fullscreen!
themac wrote:BTW, if you run Warzone in fullscreen on the Mac, it seems to be impossible to switch to the desktop. It would be a nice feature to be able to switch to the desktop and then back to the game running in fullscreen!
I know, that's why I said "unless you're running Mac OS X"
Go yell at Apple about this. :/
And/or the makers of SDL.
Actually, wasn't Per mostly done porting Warzone to Qt? That might work, too.
We'd just be using Qt for the windowing/rendering system. The widget toolkit would still be Betawidget. Warzone is a game; it can't use Qt for widgets. :/
-Kosh- wrote:I do not see any sort of Qt work in the repository though?
So the game is not Network-capable with older versions.
Big question of the day:
If I update my version to 2.2.4 from 2.2RC1, would my savegames break, requiring me to restart my campaign for the guide walkthrough?
(as the only change I see of note to the SP campaign that would change the guide as-is is the AA homing, I'm not sure it would make much difference in all but 2 stages, but...)