Uploading r8213 branch/2.2 : You can copy this to your 2.2.3 directory and test that way, it uses the same data.
Uploading r8215 of trunk: You can copy this to your trunk install, however, I am not sure when the last installer was built, so you may need to update the data files! (No, I am not uploading 80MB, this is only the .exe)
Host: When you start a game with a mod
--mod_mp ntw.wz (if you are running from source, it would be --mod_mp ntw)
Then all players *must* also run the above mod the same way. If not, they will be kicked *once in game*.
If the Host does NOT want mods, fine, then no players can have mods either, since the data don't match, and they will be kicked.
The main reason for this is if host and players data don't match, this can and does lead to game crashes.
NOTE: Report all bugs in this thread, or http://developer.wz2100.net/ticket/961
Thanks!
And in case it isn't obvious, ALL people *MUST* have this same version of the .exe, or they can NOT connect.
p.s, not really sure if the next version will be 2.2.4 or 2.3.0, we have not decided yet.



