This reminds me of some options given in XBOX Live, to mark players as too agressive or not sporty and autamitcally blocking that player to play with you. The problem with this would be that sometimes an innocent player will end up on that list.smallfly wrote:...you can mark a player as cheater via warzone multiplayer frontend...
IMO using a client/server system with registration per email, would be a bad idea. I think it will scare off new players and possibly keep the community small. Even if it works with Flyff...
The commandline parser would be the only true option. Just one thing makes my head ache a bit. When the host uses a mod or better said the "LOW-Limits" mod (only needed by the host), nobody will be able to join, if the command line isn't exactly the same.
To prevent this, maybe a change could be made to the Lobby screen adding an extra line to each host, showing the commandline parameters and your own shown in the background of the the screen like the version information on the lower right. Or even better:
A green and red light at the host + the cmd line, showing if you can join or not.
Just some quick thoughts...



