Seems I have made a big mistake, For this I am sorry. I recently made a post to statadrake what I did was select and copy from another post. I think what I did was copy parts of two different post. This was intirely unintional. But in haste I didn't read what I pasted and whippersnappers name was at the bottom of what I was actual asking for. So there for the post should have been titled towards whippersnapper. I am very sorry for this mistake. I will try to be much more attentive to what I post for now on.
Also I would like to thank whippersnapper for his help in my adding units post.
Both strat and whip seem to be very helpful to others.
Thank you
my apoligies
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whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: my apoligies
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It's cool maynard, apology accepted and I'm glad you are in the mix here. We all make mistakes and I've made some real howlers myself - the only difference, as I see it, is in how we handle 'em and I much appreciate your stand-up way of dealing with it...truly.
On Strata - he lurks now and then but I think he has only posted in these bbs a couple times in the last 4+ years. He hasn't really been into WZ since he did the last fix on the v.1.12 Mod back in '04. Since then he's been more into his fantasy art work and fiction writing than WZ modding.. 'Course the WZ work he did between '99-'04 has yet to be exceeded, IMHO and is still being used and recycled in recent projects.
I saw your post on those 2 WZ A.I. Editors (Mission & Skirmish) and the "VSC" A.I. tool.... if you still need or want 'em I can .rar them up and put them up for you to download. Let me know - just shoot me a PM. I have found all 3 very useful. "WZCK" is also still useful as a learning tool, IMHO, even though the file format has changed and there are some slight changes to the stat ,txt files as they are currently used and the .wrfs (you need "WdgExplorer" to decompile its output into the constituent files and structure so you can compare).. And of course "PieSlicer" still works fine as long as you are aware of how to deal with the change from .pcx to .png.
Regards, whip
It's cool maynard, apology accepted and I'm glad you are in the mix here. We all make mistakes and I've made some real howlers myself - the only difference, as I see it, is in how we handle 'em and I much appreciate your stand-up way of dealing with it...truly.
On Strata - he lurks now and then but I think he has only posted in these bbs a couple times in the last 4+ years. He hasn't really been into WZ since he did the last fix on the v.1.12 Mod back in '04. Since then he's been more into his fantasy art work and fiction writing than WZ modding.. 'Course the WZ work he did between '99-'04 has yet to be exceeded, IMHO and is still being used and recycled in recent projects.
I saw your post on those 2 WZ A.I. Editors (Mission & Skirmish) and the "VSC" A.I. tool.... if you still need or want 'em I can .rar them up and put them up for you to download. Let me know - just shoot me a PM. I have found all 3 very useful. "WZCK" is also still useful as a learning tool, IMHO, even though the file format has changed and there are some slight changes to the stat ,txt files as they are currently used and the .wrfs (you need "WdgExplorer" to decompile its output into the constituent files and structure so you can compare).. And of course "PieSlicer" still works fine as long as you are aware of how to deal with the change from .pcx to .png.
Regards, whip
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maynard
- Trained

- Posts: 38
- Joined: 08 Jul 2009, 22:50
Re: my apoligies
It's human nature to make mistakes. It's wether or not you are willing to admit that you make one that makes you a real man,woman or person. at least thats the way I see it.
Yea I would very much like to compare one of your campaigns scripting to the originals to see how you made changes.
I figures out how to change the ext inside of the pie from png to pcx. So that worked for the slicer. Haven't messed with the blender yet. Do I need to copy the pie files into its directory.
Is there a way to get wdg explorer to read the wz files. Editing the files to a useable state is taking forever +
Yea I would very much like to compare one of your campaigns scripting to the originals to see how you made changes.
I figures out how to change the ext inside of the pie from png to pcx. So that worked for the slicer. Haven't messed with the blender yet. Do I need to copy the pie files into its directory.
Is there a way to get wdg explorer to read the wz files. Editing the files to a useable state is taking forever +
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lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: my apoligies
maynard wrote: Is there a way to get wdg explorer to read the wz files. Editing the files to a useable state is taking forever +
only way to get that done would be to make it so... ie: code the function into the app... anyone up to doing this?